Mutator: Void Reanimators

Void Reanimators wander the battlefield, bringing your enemies back to life.
| Difficulty points | 5 |
|---|---|
| Available in custom | Yes |
| Rollable in Chaos Studios | Yes |
Detailed Mutator Information
Void Reanimators will spawn 10 seconds after the first killed enemy unit from a random enemy building. Following Void Reanimators will spawn every 55 seconds. If you destroy all enemy buildings on the map, no Void Reanimators will spawn. Note that all-clearing Malwarfare and Void Launch does not stop them from spawning, because Suppression Towers and Launch Bays are indestructible enemy structures.
Void Reanimators have 200 HP and 200 Shields. They do not have an attack. There can only be a maximum of 4 Void Reanimators on the map. They only resurrect dead enemy units. Below is an image of a Void Reanimator:
Void Reanimators will try to revive the closest dead unit to them. They revive dead units at different speeds, depending on their supply cost. This is detailed below:
| Supply Cost | Reanimation Time (seconds) |
|---|---|
| 0-1 | 1.5 |
| 2-5 | 4 |
| 6+ | 8 |
Only a total of 500 corpses are stored. When the list fills up, the dead unit will replace a random one on the corpse list if the dead unit has a supply cost of 2 or more.
Void Reanimators can be path-blocked, preventing them from reaching their targets for resurrection. For more information, watch this video below:
On Dead of Night, Infested units that are resurrected will not die to sunlight and will have to be killed by the player.
On Miner Evacuation, Void Reanimators will not resurrect any of the Infested units.
Commander-specific Tips
- Abathur: Units resurrected by Void Reanimators do not drop Biomass.
- Dehaka: Units resurrected by Void Reanimators do not drop Essence.
- Kerrigan: Units resurrected by Void Reanimators drop resource pickups from Assimilation Aura.
- Mengsk: Units resurrected by Void Reanimators do not provide Royal Guard experience.
Mutator Interactions
| Void Reanimators can resurrect units from Aggressive Deployment Drops. | |
| Void Reanimators cannot resurrect Broodlings. | |
| Void Reanimators can give out (3 stacks) Avenger stacks. Resurrected units do not keep their Avenger stacks. | |
| Void Reanimators get the Barrier buff. Resurrected units get the Barrier buff. | |
| Void Reanimators can carry Plague. Resurrected units may or may not carry Plague, irrespective of whether it originally carried Plague or not before it died. | |
| Resurrected units apply the Concussive Attacks debuff. | |
| Void Reanimators spawn out of structures converted by Eminent Domain. | |
| Void Reanimators do not get the Evasive Maneuvers buff. | |
| Void Reanimators trigger Fatal Attraction when they die. | |
| Resurrected units can apply the Fear effect. | |
| Void Reanimators do not launch Fireworks when they die. | |
| Void Reanimators can capture gifts. Void Reanimators can resurrect units spawned from Gift Exchange. Void Reanimators do not resurrect Kill Bots. | |
| Void Reanimators do not resurrect Amon Heroes. | |
| Void Reanimators can get the Inspiration buff. | |
| Void Reanimators respawn when they die. Resurrected units respawn when they die. | |
| Void Reanimators do not resurrect Kill Bots. | |
| Void Reanimators provide vision for the Laser Drill. Void Reanimators do not spawn from the Laser Drill. | |
| Resurrected units have Life Leech. | |
| Void Reanimators do not get increased Resurrection range. | |
| Void Reanimators do not resurrect Mag-mines. | |
| Void Reanimators resurrect Widow Mines but not Spider Mines. Widow Mines will move towards player bases after resurrection. | |
| Void Reanimators cannot resurrect Missiles. | |
| Void Reanimator kills increase the Naughty List count. | |
| Void Reanimators can resurrect Infested and Aberrations. | |
| Void Reanimators all have Polarity applied to them. Resurrected units may change Polarity after resurrection. | |
| Void Reanimators can cast abilities. Void Reanimators can spawn out of Point Defense Drones dropped by Power Overwhelming. | |
| Void Reanimators can resurrect Propagators. Propagators resurrected by Void Reanimators are not marked with an icon on the minimap. | |
| Void Reanimators set the ground on fire when they die. | |
| Void Reanimators create an explosion when they die. | |
| Void Reanimators move faster with Speed Freaks. Resurrected units move faster with Speed Freaks. | |
| Resurrected units can Transmute. | |
| Void Reanimators can resurrect units spawned from Civilians. | |
| Void Reanimators can resurrect Turkeys. Void Reanimators do not resurrect the Turking. | |
| Void Reanimators can resurrect units spawned from Void Rifts. Void Reanimators do not spawn from Void Rifts. | |
| Void Reanimators can resurrect Infested. | |
| Void Reanimators are cloaked. | |
| Void Reanimators do not resurrect Boom Bots. |