Mutator: Just Die

Enemy units are automatically revived upon death.

Difficulty points7
Available in customYes
Rollable in Chaos StudiosNo

Detailed Mutator Information

A unit that has just died and is being revived by the mutator is stunned (cannot move, attack or use skills) and invulnerable for 1 second.

Objectives and bonus objectives that are non-structures will have Just Die! applied, so they will respawn once after killed.

Note that units do not respawn. Instead, their HP, shields and energy are reset to full when they take fatal damage for the first time.

Commander-specific Tips

Mutator Interactions

Aggressive DeploymentUnits from Aggressive Deployment Drops respawn when they die.
Alien IncubationBroodlings respawn when they die.
AvengerUnits do not give out/lose Avenger stacks when taking fatal damage and respawning. When a unit is finally killed, Avenger stacks are provided to surrounding units. Units retain their Avenger stacks when taking fatal damage and respawning.
BarrierIf a unit has used its Barrier buff, the respawned unit will not get the Barrier buff. If a unit has not used its Barrier buff, the respawned unit will have the Barrier buff activated when it respawns.
Black DeathWhether a unit has Plague or not is retained when it takes fatal damage. Plague only spreads when the unit is finnally killed.
Concussive AttacksRespawned units apply the Concussive Attacks debuff.
Evasive ManeuversRespawned units get the Evasive Maneuvers buff.
Fatal AttractionUnits do not trigger Fatal Attraction when taking fatal damage and respawning.
FearRespawned units can apply the Fear effect.
Gift ExchangeUnits spawned from Gift Exchange respawn when they die.
Heroes from the StormAmon Heroes respawn when they die.
Kill BotsKill Bots do not respawn when they self-destruct. They will respawn if killed by Abathur's Toxic Nests.
Life LeechRespawned units have Life Leech.
Mag-nificentMag-mines do not respawn when they explode.
MinesweeperMines respawn when they are destroyed.
Missile CommandMissiles respawn when destroyed.
Moment of SilenceUnits do not trigger Moment of Silence when taking fatal damage and respawning.
Mutually Assured DestructionHybrids do not detonate Hybrid Nukes when taking fatal damage and respawning.
Naughty ListUnits do not increase the Naughty List count when taking fatal damage and respawning.
OutbreakInfested and Aberrations respawn when they die.
PolarityPolarity reverses after a unit respawns.
PropagatorsPropagators respawn when they die. When a Propagator Propagates a unit, the new Propagator will have the Just Die! buff applied to it too and will need to be killed twice.
Scorched EarthUnits do not set the ground of fire when taking fatal damage and respawning.
Self DestructionUnits do set the ground on fire when taking fatal damage and respawning.
Speed FreaksRespawned units keep moving faster with Speed Freaks.
TransmutationTransmutated units have their Just Die stacks reset, allowing them to respawn again.
Trick or TreatUnits spawned from Civilians respawn when they die.
Turkey ShootTurkeys do not respawn when they die. The Turking respawns when it dies.
Void ReanimatorsVoid Reanimators respawn when they die. Resurrected units respawn when they die.
Void RiftsUnits spawned from Void Rifts respawn when they die.
Walking InfestedInfested respawn when they die.
We Move UnseenRespawned units are cloaked.
Boom BotsBoom Bots do not respawn when they self-destruct.