Mutator: Boom Bots

Uncaring automatons carry a nuclear payload toward your base. One player must discern the disarming sequence and the other player must enter it.

Difficulty points10
Available in customYes
Rollable in Chaos StudiosNo

Detailed Mutator Information

The bots will spawn from any enemy building. If you clear all enemy buildings on the map, the bots will stop spawning. Note that all-clearing Malwarfare and Void Launch does not stop them from spawning, because Suppression Towers and Launch Bays are indestructible enemy structures.

A Boom Bot is shown below:

Boom Bot

When a Boom Bot spawns, one player will see its code above the unit. The other player will see "?-?-?-?". The player that sees the code must provide the other player with the code, so that they may input it into the Boom Bot. Once a bot is clicked, losing vision does not cause the player to lose the command card and they can still input the code.

The Boom Bot starts off with 1.25 Movement Speed. Inputting an incorrect digit will prevent the player from any further input for 8 seconds. Additionally, it increases the Boom Bot speed by 1.0, up to a maximum of 4.75.

The spawn timings of the Boom Bots are as follows:

Time Bots Spawned
2:30 1
4:00 1
5:30 1
7:00 1
8:30 1
10:00 1
11:30 1
13:00 2
14:10 2
15:20 2
16:30 2
17:40 2
18:50 2

After the 18:50 spawn, 2 Boom Bots will appear every 50 seconds.

When a bot reaches a player unit or structure, it will detonate a nuke. The nuke deal a base damage of 750 (950 vs structures) within range 4, 50% of base damage within range 6, and 25% of base damage within range 8 of the center of the nuke. Once a Nuke has been detonated, there is a 4 second cooldown before it can be used again.

Bots will not actively attack Aurana's transport and Data Cores on Malwarfare, Terrazine Harvesters on Mist Opportunities, Artifact Trucks on Cradle of Death, and the Evacuation Ships on Miner Evacuation. However, their nukes will cause those units damage.

Commander-specific Tips

Mutator Interactions

Afraid of the DarkBoom Bots do not appear on the minimap.
Alien IncubationBoom Bots spawn Broodlings when they die.
AvengerBoom Bots do not give out Avenger stacks when they die.
Black DeathBoom Bots cannot carry Plague.
Concussive AttacksBoom Bots apply the Concussive Attacks debuff.
DarknessBoom Bots do not appear on the minimap.
Eminent DomainBoom Bots spawn out of structures converted by Eminent Domain.
Fatal AttractionBoom Bots trigger Fatal Attraction when they die.
FearBoom Bots do not apply the Fear effect.
FireworksBoom Bots launch Fireworks when they die.
Gift ExchangeBoom Bots do not capture gifts.
Hardened WillBoom Bots do not get the Hardened Will buff.
InspirationBoom Bots do not provide the Inspiration buff.
Just DieBoom Bots do not respawn when they self-destruct.
Laser DrillBoom Bots provide vision for the Laser Drill. Boom Bots do not spawn from the Laser Drill.
Moment of SilenceBoom Bots do not trigger Moment of Silence when they die.
Power OverwhelmingBoom Bots can cast abilities. Boom Bots can spawn out of Point Defense Drones dropped by Power Overwhelming.
Scorched EarthBoom Bots set the ground on fire when they die.
Self DestructionBoom Bots create an explosion when they die.
Speed FreaksBoom Bots move faster with Speed Freaks.
Void ReanimatorsVoid Reanimators do not resurrect Boom Bots.
Void RiftsBoom Bots do not spawn from Void Rifts.
Walking InfestedBoom Bots spawn Infested when they die.
We Move UnseenBoom Bots are cloaked, but their tags are still visible. Codes cannot be input without detection.