Starcraft II Co-op Game Mode

Starcraft II is a real-time strategy game by Blizzard Entertainment. It is one of the most successful RTS's in history. In 2015, Starcraft II introduced a co-op mode, where two players would face up against Amon in a PVE-type mission. The game features several different commanders to play and many different maps to choose from.

This site serves as a repository of all the information gathered by the Starcraft II co-op community. It aims to help players improve their gameplay, by providing in-depth commander and map analysis, as well as providing tips on how to deal with certain tricky situations that may arise in-game.

Starcraft II is currently free to play. Three of the commanders in co-op mode are free, while the others are free to play up to level 5. If you are a new player, check out the New Players page to help you select your first commander. Also, check out the General Tips page for some great tips to get you started with this game mode.

Visit the official Starcraft II page here and join the fight against Amon!

Latest Updates:

  • Site will currently be served by CloudFlare, which may create certificate issues. Please use the http version (not the https version) of the site until issues are resolved.
  • Fixed a bug on the Replay Analyzer where units lost to Spider Mines and Widow Mines would not be calculated.
  • Commander pages now display tooltips with unit names on hover for all units in the Recommended Army Compositions section.
  • Mutation cast of Weekly Mutation #150: Moving Fees added to the Weekly Mutations page.
  • Fixed a bug on the Replay Analyzer where Swann Payload Director calldown unused times may not be calculated correctly.
  • Fixed a bug in Unit Stats that would cause Tychus Lone Wolf damage to be calculated incorrectly.
  • Added Tychus Lone Wolf buff to Warhound turrets on Unit Stats.