a Starcraft 2 Co-op - Commander Guide - Kerrigan

Co-op Commander Guide: Kerrigan

Queen of Blades

Sections on this Page

Commander Summary

Kerrigan dominates the battlefield with her aggressive abilities combined with some classic Zerg units.

Level Unlocks

Level/Icon Name Description
Mutating Carapace Mutating Carapace Kerrigan gains temporary life as she deals damage. If killed, she is revived quickly at her Hatchery.
Immobilization Wave Immobilization Wave Unlocks Kerrigan's Immobilization Wave ability, which damages and stuns enemies in a large area around her.
Ruthlessness Ruthlessness Increases the damage of Kerrigan's Leaping Strike by 150 to 300 and its cast range from 6 to 12. Increases the damage of Psionic Shift from 50 to 100.
Spawning Pool Upgrade Cache Spawning Pool Upgrade Cache Unlocks the following upgrades at the Spawning Pool:
  • Increases Zerglings' life from 35 to 45.
  • Zerglings' attacks reduced their target's armor to 0 for 10 seconds.
New Unit:Lurker New Unit:Lurker Area-damage ambusher. Must burrow to attack. Morphed from Hydralisks.

Can attack ground units.
Hydralisk/Lurker Upgrade Cache Hydralisk/Lurker Upgrade Cache Unlocks the following upgrades at the Hydralisk Den and Lurker Den:
  • Increase Hydralisks' life from 80 to 100.
  • Unlocks Hydralisk's Frenzy ability, which increases their attack speed by 50% for 15 seconds.
  • Increase Lurkers' attack range from 9 to 12.
Malignant Creep Malignant Creep All friendly ground units gain increased attack speed and life regeneration while on creep. Creep tumors spread creep faster and farther.

Passive ability.
Omega Worm Omega Worm Upgrades the Nydus Network to the Omega Network, which can summon Omega Worms. Omega Worms cost no resources, unload units instantly, and can also be used by your ally.
Kerrigan Upgrade Cache Kerrigan Upgrade Cache Unlocks the following upgrades at the Evolution Chamber:
  • Upgrades Kerrigan's attacks to deal normal damage to her target and then jump to additional nearby enemies.
  • Reduces Kerrigan's ability cost and cooldowns by 20%.
Fury Fury Kerrigan's attack speed increases by 10% with each attack, up to a maximum of 50%.

Passive ability.
Spire Upgrade Cache Spire Upgrade Cache Unlocks the following upgrades at the Spire and Greater Spire:
  • The Mutalisk's attack no longer decreases in damage with each subsequent bounce.
  • Increase the Brood Lord's movement speed by 75%.
Zergling Evolution: Raptor Zergling Evolution: Raptor Upgrades Zerglings to the Raptor strain.

Fast melee unit. Leaps over obstacles and onto targets from range. Deals increased damage.

Can attack ground units.
Ultralisk Upgrade Cache Ultralisk Upgrade Cache Unlocks the following upgrades at the Ultralisk Cavern:
  • Unlock the Ultralisk's Burrow Charge ability. The Ultralisk burrows and charges at an enemy unit.
  • Upgrade Ultralisks' attacks to self-heal for 40% of damage dealt.
Ultralisk Evolution: Torrasque Ultralisk Evolution: Torrasque Evolves Kerrigan's ultralisks into the Torrasque strain.

Heavy assault beast. Has an area-damage cleave attack. When killed, can be revived.

Can attack ground units.
Queen of Blades Queen of Blades Increases Kerrigan's energy regeneration by 50%.

Highlighted rows denote large power spikes for the commander.

Achievements

The commander-specific achievements for Kerrigan are:

Achievement Name Description
In the Name of Love In the Name of Love Stun 5,000 enemy units with Kerrigan's Immobilization Wave in Co-op Missions.
Make It Rain Make It Rain Generate 50,000 resources for your ally with Kerrigan's Assimilation Aura in Co-op Missions.
Now I Am Become Death... Now I Am Become Death... Kill 100 units with Kerrigan in a single mission on Hard difficulty.
Walking Dead Walking Dead Kill 50 units with Kerrigan's Leaping Strike in a single mission on Hard difficulty.

Masteries

Below are the three Power Sets for Kerrigan with the recommended point allocations for each. Note that these are meant to serve a general, all-purpose build that is effective across all maps. You are highly encourged to change these masteries to suit your playstyle and particular challenges you face (e.g. Weekly Mutations).

Power Set 1:

Power Value Recommended Points to Add Further Considerations
Kerrigan Energy Regeneration 1.5% per point
45% maximum
22 Both these masteries can help Kerrigan in different ways and it is up to you to determine how to allocate them. If you find that you are lacking energy, put a few more points into the Energy Regereration mastery.
Kerrigan Attack Damage 1 per point
30 maximum
8

This is a matter of preference. The 22/8 split allows Kerrigan to 3-shot Banshees with her auto-attack. A 28/2 split will allow her to 3-shot Mutalisks.

Power Set 2:

Power Value Recommended Points to Add Further Considerations
Combat Unit Vespene Gas Cost -1% per point
-30% maximum
? Both these masteries are great, and the point allocation depends on the playstyle. A possible split is 19/11, which will allow Immobilization Wave to 1-shot units like Banshees and Swarm Hosts.
Augmented Immobilization Wave 3.33% per point
100% maximum
?

This is a matter of preference depending the playstyle. For solo Kerrigan builds, the Immobilization Wave mastery is great. Otherwise, the Combat Unit mastery will make your units very cheap to produce.

Power Set 3:

Power Value Recommended Points to Add Further Considerations
Expeditious Evolutions -2% per point
-60% maximum
30 Generally, the Evolutions mastery is very important. However, possible scenarios can arise where you'd want to increase Kerrigan's Primary Ability damage and attack speed, such as some mutators.
Primary Ability Damage and Attack Speed 1% per point
30% maximum
0

Reducing the cost and research time of evolutions allows you to get "Ability Efficiency" as quickly as possible, improving Kerrigan's power level.

Hero Unit

Kerrigan

Spawn time: 4:00

Respawn time: 1:00

The abilities for Kerrigan are:

Ability Name Description Cooldown Energy Cost
Leaping Strike Leaping Strike Kerrigan leaps to her target and deals 300 damage. Can be used without a target to travel quickly. 0 seconds 50
Psionic Shift Psionic Shift Kerrigan dashes through enemies, dealing 100 damage to all enemies in her path. 0 seconds 50
Assimilation Aura Assimilation Aura Causes all nearby enemies to drop resources when killed. Effect lasts for 15 seconds. 120 seconds 0
Immobilization Wave Immobilization Wave Deals 100 damage to enemies in a large area around Kerrigan and stuns them for 10 seconds.

Heroic units are slowed.
Coolup: 360 seconds
Cooldown: 180 seconds
0

The upgrades for Kerrigan are:

Upgrade Name Effect Minerals/Gas Research Time
Heroic Fortitude Heroic Fortitude Kerrigan gains +200 maximum life.
Life-regeneration rate increased by 100%.
100/100 60 seconds
Chain Reaction Chain Reaction Kerrigan's attacks deal normal damage to her target then jump to additional nearby enemies. Deals 10 damage to up to four additional targets. 150/150 90 seconds
Ability Efficiency Ability Efficiency Kerrigan's ability costs and cooldowns are reduced by 20%. 200/200 120 seconds

Combat Units

For more information on unit stats, comparison between units and upgrade calculations, visit the Data Tables page.

Kerrigan's combat units are listed below:

Queen

Queen

  • Can be used for Larva injects and spreading Creep.
  • Generally not recommended for creep spread due to Omega Worms.

Skills:

Skill Name Description Cooldown Energy Cost
Spawn Creep Tumor Spawn Creep Tumor A burrowed creep generator. Creep feeds nearby Zerg structures. A Creep Tumor can spawn additional Creep Tumors.

Bonus: Zerg move faster on creep.
15 seconds 25
Spawn Larva Spawn Larva Target Hatchery, Lair, or Hive spawns 4 Larvae in 40 seconds. 25 seconds 0
Transfusion Transfusion Instantly restores 125 life to target biological unit or structure. 0 seconds 50

Upgrades: None

Zergling

Zergling

  • Usually used to clear expansion.
  • Can be used to clean up enemy units after an area has been cleared.

Skills: None

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Metabolic Boost Metabolic Boost Increases the movement speed of Zerglings by 60%. 100/100 60 seconds
Hardened Carapace Hardened Carapace Zerglings gain +10 maximum life. 150/150 60 seconds
Adrenal Overload Adrenal Overload Increases the attack speed of Zerglings by 40%. 150/150 60 seconds
Shredding Claws Shredding Claws Zergling attacks reduce their target's armor to 0 for 10 seconds. 150/150 90 seconds
Hydralisk

Hydralisk

  • Does extremely high DPS.
  • Great anti-air choice.
  • Fragile unit that needs to be guarded by a more powerful frontline.

Skills:

Skill Name Description Cooldown Energy Cost
Frenzy Frenzy Attack speed increased by 50% for 15 seconds. 30 seconds 0

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Muscular Augments Muscular Augments Improves Hydralisk movement speed by 25% and increases attack range by +1. 150/150 60 seconds
Ancillary Carapace Ancillary Carapace Hydralisk gains +20 maximum life. 150/150 90 seconds
Frenzy Frenzy Increases the attack speed of Hydralisks by 50% for 15 seconds. 200/200 120 seconds
Lurker

Lurker

  • Does damage in a straight line, making it a great defensive unit.
  • Range upgrade makes it significantly better than most other defensive units.

Skills: None

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Seismic Spines Seismic Spines Increases the attack range of Lurkers by +3. 200/200 120 seconds
Ultralisk

Ultralisk

  • Great tank for more fragile units.
  • Usually not recommended to mass them due to them body-blocking each other.

Skills:

Skill Name Description Cooldown Energy Cost
Burrow Charge Burrow Charge Ultralisk burrows and charges toward units. When the Ultralisk unburrows, all enemy units nearby are knocked back and stunned for 2 seconds. 10 seconds 0

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Chitinous Plating Chitinous Plating Grants Ultralisks +2 armor. 100/100 60 seconds
Burrow Charge Burrow Charge Allows Ultralisks to use the Burrow Charge ability. 150/150 60 seconds
Tissue Assimilation Tissue Assimilation Grants Ultralisk's life equal to 40% of all damage dealt from normal attacks. 150/150 60 seconds
Mutalisk

Mutalisk

  • Powerful unit that can target both air and ground units.
  • Boucning glaives can obliterate enemy attack waves.
  • Extremely fragile and susceptible to splash damage.

Skills: None

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Rapid Regeneration Rapid Regeneration Mutalisks regenerate life quickly while out of combat. 150/150 60 seconds
Vicious Glave Vicious Glave The Mutalisk's attack bounces three additional times, hitting up to six targets. Bounces also travel farther. 150/150 90 seconds
Severing Glave Severing Glave The Mutalisk's attack no longer decreases in damage with each subsequent bounce. 200/200 120 seconds
Brood Lord

Brood Lord

  • Generally not recommended to be used because it's fragile and expensive.
  • Other units can fill its role much more effectively.

Skills: None

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Porous Cartilage Porous Cartilage Increases Brood Lord movement speed by 75%. 150/150 60 seconds

Build Order

Below is the standard economic build order for Kerrigan. For more information on how to read and construct your own build orders, please check the Build Order Theory page.

14 Overlord
14 Macro Hatchery at Rocks
19 Extractor
21 Extractor
24 Macro Hatchery at Rocks
28 Spawning Pool
33 Overlord
Kerrigan -> Rocks

Gameplay Guide

Playstyle Traps

None

Playstyle Tips