Co-op Mission Guide: Chain of Ascension

Slayn

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Mission Summary

Amon seeks to regain control of the Tal'darim. Assist First Ascendant Ji'nara in the rite of Rak'Shir so she can defeat Amon's champion.

Objectives

Primary Objective

Secondary Objective

Enemy Base Analysis

Change all base analysis pictures to race:

Protoss
Terran
Zerg

The first camp you will have to take is positioned over your expansion. The expansions for both players are defended by static defense and a few units. Note the burrowed Ultralisk when facing Zerg compositions.

Player 1 Expo
Protoss
Terran
Zerg


Expansion Minimap
Player 2 Expo

The next camp that will be captured lies in between the two expansions. This is lightly defended by some static defense and ground units.

camp1 Picture
Protoss
Terran
Zerg


camp1 Minimap

Soon after this camp is captured, the 1st set of Hybrids will spawn. The base itself is weakly defended. However, the Hybrids will spawn with a protection detail. It is usually recommended to clear this base out before the hybrid wave spawns.

hybrid1 Picture
Protoss
Terran
Zerg


hybrid1 Minimap

As Ji'Nara moves forward, the second set of Hybrids will spawn. The base has static defense guarding the front and some at the back (however, those are not relevant to clearing the hybrid spawn). The middle is mostly empty. However, the Hybrids will spawn with a protection detail as usual.

hybrid2 Picture
Protoss
Terran
Zerg


hybrid2 Minimap

The next camp that will have to be cleared is a heavily fortified camp in the middle of the map. This area is filled with spell-casters and high-HP units.

camp2 Picture
Protoss
Terran
Zerg


camp2 Minimap

Once Ji'Nara is pushed past the camp's center, the third wave of Hybrids will spawn. The base itself is not heavily defended. However, the protection detail that the Hybrids come with is strong. A well-placed AoE can make short work of this area.

hybrid3 Picture
Protoss
Terran
Zerg


hybrid3 Minimap

The last camp that will need to be dealt with contains high-tech units. However, it is usually easier to engage, due to both players having strong armies.

camp3 Picture
Protoss
Terran
Zerg


camp3 Minimap

Once this camp is cleared, the last set of Hybrids spawn behind the Pit of Sacrifice once Ji'Nara reaches the trigger location. There is no static defense or guards there, which means it can't be cleared ahead of time. The protection detail, however, is crammed in that area, making it relatively difficult to engage.

Completing the Bonus Objective

Slayn Elemental Slayn Elemental

The bonus objective requires you to kill two Slayn Elementals that will appear on the minimap. The first one will always spawn in the green-marked location. The second will spawn in either of the blue-marked locations. The spawn points are shown below:

Minimap of Slayn Elemental spawn locations

The Slayn Elementals are flying units. Hence, they can only be hit by units that can target air. The Slayn Elementals cast a skill (with an AoE marker on the ground). This skill can encase your army in a Solarite Cocoon. The cocoon will slowly damage units encased within them but can be destroyed by other forces.

Timings

Note: Information on Tech and Strength levels can be found on the Enemy Compositions page.

As Ji'Nara gets pushed forward, Hybrids will spawn with a protection detail throughout the map. Hybrids will spawn when Ji'Nara reaches a certain location on the map, as shown below:

Hybrid Trigger Locations

However, if players choose to delay pushing Ji'Nara, Hybrid waves will automatically spawn at certain times, regardless of her position on the map. These times are:

Wave Spawn Time (Minutes) Protective Detail Tech Level Protective Detail Strength Level
1 9 3 3
2 15 4 4
3 23 6 6
4 30 6 6

At the start of the game, the possible combinations Hybrids that will spawn to push for Amon's Champion are shown below:

Boss Enforcer 1 Enforcer 2 Chance
Hybrid Dominator Hybrid Reaver Hybrid Reaver 11%
Hybrid Dominator Hybrid Reaver Hybrid Nemesis 11%
Hybrid Dominator Hybrid Nemesis Hybrid Nemesis 11%
Hybrid Behemoth Hybrid Destroyer Hybrid Destroyer 22%
Hybrid Behemoth Hybrid Destroyer Hybrid Nemesis 22%
Hybrid Behemoth Hybrid Nemesis Hybrid Nemesis 22%

The number of hybrids of each type spawned during the Hybrid Waves is shown below:

Wave Boss Enforcer 1 Enforcer 2
1 1 2 0
2 1 1 2
3 2 5*
4 3 2/1/4**

* 5 Hybrid Enforcers will be selected one by one, with a 33% chance of selecting Enforcer 2 and a 66% chance of selecting Enforcer 1.

**2 Hybrid Encforcer 1's and 1 Hybrid Enforcer 2 will be added. Then, an additional four will be selected one by one, with a 33% chance of selecting Enforcer 2 and a 66% chance of selecting Enforcer 1.

If the mission is still not completed after the 4th Hybrid wave, more Hybrid waves will spawn (in the same location) every 5 minutes.

Due to the nature of this map, there are two types of waves on this map:

Attack waves will target a random player (or the player playing on a harder difficulty) and attack them first from their side. Then, the players will alternate in getting attacked until double waves start spawning.

The Attack Wave Timings for this mission are:

Wave Time Tech Level Strength Level Type
1 3:30 2 2 Single
2 7:00 5 5 Single
3 11:00 4 4 Single
4 14:00 5 5 Single
5 18:00 4 4 Double
6 21:30 7 5 Double
7 25:30 7 6 Double

Note: Every Hybrid spawn will delay all future attack waves by 2 minutes.

The Escort Wave Timings for this mission are:

Wave Time Tech Level Strength Level
1 3:30 1 1
2 5:00 1 1
3 7:00 1 1
4 9:00 1 1
5 11:00 2 2
6 12:00 2 2
7 13:00 3 3
8 15:00 2 2
9 16:00 3 3
10 16:30 3 3
11 17:30 4 4
12 18:30 4 4
13 19:00 5 5
14 20:00 5 5
15 20:30 4 4
16 21:30 3 3
17 22:00 3 3
18 23:00 4 4
19 24:00 4 4
20 25:00 4 4
21 25:30 4 4
22 26:00 5 5
23 27:00 5 5

Note: Every Hybrid spawn will delay all future escort waves by 2 minutes.

If you choose to prolong the mission past the 28:30 mark, the following pattern will occur and repeat for the rest of the game:

The timings for the Slayn Elementals are as follows:

Elemental Spawn Time (Minutes)
Elemental 1 10:00
Elemental 2 16:00

Spawn Points

The spawn points for attack waves and escort waves are different.

For single attack waves, a player is chosen at random and then attacked. Note, if you are playing on a harder difficulty than your ally, you will be attacked first. Then, the other player will be attacked on the next wave, and the players will alternate until double waves start appearing, in which both players will be attacked at the same time. Attack waves will spawn from a player's side (spawn point #1 or #2, below) as long as Amon has a unit or a building there. If he does not, attack waves will spawn in spawn point #3.

The spawn locations for attack waves are shown below.

Attack Wave Spawn Location 1:

Attack Wave Spawn Location 1

Attack Wave Spawn Location 2:

Attack Wave Spawn Location 2

Attack Wave Spawn Location 3:

Attack Wave Spawn Location 3

Spawn points for escort waves depending on Ji'Nara's farthest position in the mission. Escort waves will start spawning from location #1 below, then start spawning from location #2, and then to #3 when the respectful changeover point has been reached. The changeover points are shown below:

Escort Wave Changeover locations

The spawn locations for escort waves are shown below.

Escort Wave Spawn Location 1:

Escort Wave Spawn Location 1

Escort Wave Spawn Location 2:

Escort Wave Spawn Location 2

Escort Wave Spawn Location 3:

Escort Wave Spawn Location 3

Mission Tips

Commander-specific Tips