Mutator: Fireworks

Enemies launch a dazzling fireworks display upon death, dealing damage to your nearby units.
| Difficulty points | 0 |
|---|---|
| Available in custom | No |
| Rollable in Chaos Studios | No |
Detailed Mutator Information
When an enemy unit dies, it launches a number of fireworks equal to its supply cost. This will target random player units within a range of 10. However, if no player units are nearby, it will target random locations within a range of 3. Fireworks deal 50 damage each.
Commander-specific Tips
- Zagara: Zergling evasion applies to damage dealt by Fireworks.
Mutator Interactions
| Units from Aggressive Deployment Drops do not launch Fireworks when they die. | |
| Broodlings launch Fireworks when they die. | |
| Fireworks apply the Concussive Attacks debuff. | |
| Fireworks can apply the Fear effect. | |
| Units spawned from Gift Exchange launch Fireworks when they die. | |
| Amon Heroes do not launch Fireworks when they die. | |
| Kill Bots launch Fireworks when they die. | |
| Mines do not launch Fireworks when they explode. | |
| Mines do not launch Fireworks when they are destroyed. | |
| Missiles do not launch Fireworks when they are destroyed. | |
| Infested and Aberrations launch Fireworks when they die. | |
| Propagators do not launch Fireworks when they die. | |
| Units spawned from Civilians launch Fireworks when they die. | |
| Turkeys do not launch Fireworks when they die. The Turking launches Fireworks when it dies. | |
| Void Reanimators do not launch Fireworks when they die. | |
| Units spawned from Void Rifts launch Fireworks when they die. | |
| Infested do not launch Fireworks when they die. | |
| Boom Bots launch Fireworks when they die. |