Starcraft Co-op Patch Data
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Text in green denote changes not listed in the patch notes.
Game Core (5.0) 2020-07-28
- General Changes:
- Added new upcoming weekly mutations
- Commander Changes:
- Abathur
- The Double Biomass Chance mastery increased from 2% per point to 3% per point. Maximum bonus increased from 30% to 45%.
- Artanis
- Tempest anti-air weapon range increased from 6 to 10.
- Dehaka
- The Greater Primal Wurm Cooldown Mastery increased from 1.5% per point to 2% per point. Maximum bonus increased from 45% to 60%.
- The Gene Mutation Mastery decreased from 2% per point to 1% per point. However, it now works additively with the base trait instead of multiplicatively. Effective maximum gene mutation chance increased from 32% to 50%.
- Fenix
- Tactical Data Web now increases Talis’ Ricochet Glaive ability damage instead of decreasing its cooldown.
- Warbringer’s Purification Blast ability damage decreased from 300 to 150.
- Purification Blast cooldown decreased from 10 to 5.
- Tactical Data Web’s benefits now increase Purification Blast’s damage instead of decreasing its cooldown.
- Mojo’s Suppression Procedure ability damage decreased from 11(22 vs armored) to 6(12 vs armored).
- Suppression Procedure stun duration decreased from 2 seconds to 1 second.
- Suppression Procedure cooldown decreased from 10 to 5.
- Tactical Data Web now increases Suppression Procedure’s damage instead of decreasing its cooldown.
- Han & Horner
- Assault Galleons with the Hanger Bay upgrade now have the Endurance Training ability, which allows them to regenerate health while out of combat.
- Hellion damage increased from 15 (30 vs armored) to 15 (40 vs armored). Weapon upgrade bonuses adjusted accordingly.
- Wildfire Explosives base search radius increased from 3 to 4.
- Wildfire Explosives Mastery bonus search radius increased from 4.24 to 5.66.
- Karax
- Solar Efficiency level 1 upgrade cost decreased from 200/200 to 100/100.
- Solar Efficiency level 2 upgrade cost decreased from 250/250 to 150/150.
- Solar Efficiency level 3 upgrade cost decreased from 300/300 to 200/200.
- Solar Efficiency level 1 upgrade now increases energy regeneration by 1 every 6 seconds, down from 2 every 6 seconds.
- Solar Efficiency level 3 upgrade now increases energy regeneration by 3 every 6 seconds, up from 2 every 6 seconds.
- Research Enhanced Targeting cost decreased from 150/150 to 100/100.
- Research Optimized Ordnance cost decreased from 150/150 to 100/100.
- Research Reconstruction cost decreased from 150/150 to 100/100.
- Research Rapid Recharging cost decreased from 150/150 to 100/100.
- Research Shadow Cannon cost decreased from 150/150 to 100/100.
- The Fire Beam upgrade no longer decreases the Colossi's weapon speed.
- Research Repair Drones cost decreased from 200/200 to 100/100.
- New upgrade: Graviton Catapults: Costs 150/150: Makes Carriers launch Interceptors more quickly and increases Interceptor attack speed by 25%.
- Repair Beam Healing Rate mastery bonus increased from 1% per point to 3% per point. Maximum bonus increased from 30% to 90%.
- Chrono Wave Energy Generation mastery bonus increased from 1 energy per point to 3 energy per point. Maximum bonus increased from 30 energy to 90 energy.
- Newly built Nexuses will now properly cast Chrono Boost on themselves when there is a Karax in the game.
- Increased the subgroup priority of Energizers in phasing mode to match that of regular Energizers.
- Mengsk
- Rank 0/1/2/3 Royal Guard units now increase Imperial Support by 1/1.5/2/2.5 per supply, up from 0.5/1/1.5/2.
- Bulwark field radius increased from 3 to 5.
- Bulwark field armor bonus increased from 3 to 5.
- Rank 1+ Sky Furies in either mode now deal 50 bonus damage against Massive targets, up from 25 bonus damage.
- Fixed a bug where Imperial Intercessors with the Dual Resuscitators upgrade would heal more quickly than intended.
- Nova
- Vehicle and Ship weapon upgrades now increased the Raid Liberator's damage from 13 per upgrade, up from 5.
- Stetmann
- Fixed a bug where Mecha Baneling Egonergy Enhanced Explosives damage was capped at 50.
- Stukov
- Infested Marine cost decreased from 25 to 15.
- Mecha Utralisks now have a cleave attack as intended.
- Tychus
- The Outlaw Availability Mastery increased from 2 seconds per point to 3 seconds per point. Maximum bonus increased from 60 seconds to 90 seconds.
- Fixed an issue where canceling a queued Outlaw could cause a player to lose the Outlaw slot.
- Abathur
- Mutator Changes Changes:
- New mutator added: Boom Bots
Chain of Ascension (v.177) 2020-02-24
- Ji'nara will now have voice lines if player's forces or Amon's forces get destroyed around her.
Cradle of Death (v.1854) 2020-02-24
- Changed how player units are removed from the game during the Victory sequence.
- Modified regular Transmission to Victory Tranmission on mission Victory.
Dead of Night (v.873) 2020-02-24
- Fixed a bug where a ping marker would remain active even after the Special Infested was killed.
Lock & Load (v.261) 2020-02-24
- Internal changes to Lock Attack Wave triggers to handle spawn-camping of attack waves.
Malwarfare (v.8316) 2020-02-24
- Changed ownership of Bonus Objectives to a different Player number.
- Fixed a bug that would cause a spawn-camped Suppression Tower to not trigger its death events.
- Modified regular Transmission to Victory Tranmission on mission Victory.
Miner Evacuation (v.627) 2020-02-24
- Internal changes for unhandled errors if one of the Eradicators were killed off.
- Modified regular Transmission to Victory Tranmission on mission Victory.
Mist Opportunities (v.311) 2020-02-24
- Fixed a bug which would cause Terrazine Harvesting Bots to get stuck before they started moving towards Terrazine Geysers.
- Modified regular Transmission to Victory Tranmission on mission Victory.
Oblivion Express (v.363) 2020-02-24
- Fixed a bug where Train Cars would not spawn correctly.
- Modified regular Transmission to Victory Tranmission on mission Victory.
Part and Parcel (v.1007) 2020-02-24
- Fixed a bug where Train Cars would not spawn correctly.
- Fixed a bug where attack waves would not spawn in the correct locaion.
- Modified regular Transmission to Victory Tranmission on mission Victory.
Rifts to Korhal (v.311) 2020-02-24
- Modified regular Transmission to Victory Tranmission on mission Victory.
Scythe of Amon (v.182) 2020-02-24
- Killing Hatcheries, Lairs and Hives around the map no longer automatically kills the larva around them.
- Modified regular Transmission to Victory Tranmission on mission Victory.
Temple of the Past (v.155) 2020-02-24
- Void Thrasher spawn triggers now use Mission Time instead of AI Time.
- Modified regular Transmission to Victory Tranmission on mission Victory.
The Vermillion Problem (v.273) 2020-02-24
- Internal changes for unhandled errors if Molten Sal were being spawn-camped.
- Modified regular Transmission to Victory Tranmission on mission Victory.
Void Launch (v.231) 2020-02-24
- Modified regular Transmission to Victory Tranmission on mission Victory.
Void Thrashing (v.501) 2020-02-24
- Modified regular Transmission to Victory Tranmission on mission Victory.