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Co-op Commander Guide: Zagara

Swarm Broodmother

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Commander Summary

Zagara overwhelms her enemies with cheap and swarmy units that she throws relentlessly at them.

Level Unlocks

Level/Icon Name Description
Relentless Swarmer Relentless Swarmer Zagara has a 100 supply maximum, but her combat units cost less and morph faster. Drones morph in pairs. Queens cost 1 supply. Larvae spawn at an increased rate.
Infested Drop Infested Drop Zagara can call down Roaches with timed life to any location on the map. Drop-pods deal damage on impact.
Inject Larvae Inject Larvae Increases the number of Larvae produced by the Queen’s Spawn Larvae ability from 4 to 8.
Scourge Upgrade Cache Scourge Upgrade Cache New research available on the Scourge Nest:
  • Scourge deal 50% of their attack damage in a small area on death.
  • Reduces the amount of vespene gas required to morph Scourge by 50.
New Unit: Bile Launcher New Unit: Bile Launcher Unlocks the ability to morph drones into Bile Launchers, defensive structures that deal area damage to ground and air targets.
Zergling Upgrade Cache Zergling Upgrade Cache New research available on the Spawning Pool:
  • Zerglings gain +10 maximum life.
  • Zergling attacks reduce their target's armor to 0 for 10 seconds.
Baneling Nest: Birthing Chamber Baneling Nest: Birthing Chamber The Baneling Nest will periodically spawn free Banelings.
Incubate Banelings and Scourge Incubate Banelings and Scourge Aberrations spawn 2 Banelings from their corpses when killed. Corruptors spawn 2 Scourge when killed.
Evolution Chamber Upgrade Cache Evolution Chamber Upgrade Cache New research available on the Evolution Chamber:
  • Zagara's attacks deal area damage, splashing to enemy units near her primary target.
  • Aberrations grant 50% damage reduction to units positioned beneath them.
Darken the Skies Darken the Skies Increases the number of Roaches spawned by Zagara's Infested Drop ability from 10 to 20.
Baneling Nest Upgrade Cache Baneling Nest Upgrade Cache New research available on the Baneling Nest:
  • Increases the Baneling's base attack damage against the primary target by 100%. Splash damage remains the same.
  • Baneling blast radius increased by 50%.
Zergling Evolution: Swarmling Zergling Evolution: Swarmling Upgrades Zerglings into the Swarmling strain.

Fast melee unit. Spawns in groups of three. Morphs almost instantly. Can morph into a Baneling.

Can attack ground units.
Bile Launcher Upgrade Cache Bile Launcher Upgrade Cache New research available on the Spawning Pool:
  • Increases the range of the Bile Launcher's Bombardment.
  • Reduces the cooldown of the Bile Launcher's Bombardment.
Baneling Evolution: Splitter Baneling Evolution: Splitter Evolves Zagara's Banelings into the Splitter strain.

Suicide unit. Deals damage over a small area upon death. Splits into smaller units as it dies.

Can attack ground units.
Broodmother Broodmother Reduces the energy cost of Zagara's Baneling Barrage and Spawn Hunter-Killers abilities by 50%.

Increases the number of units spawned by Baneling Barrage and Spawn Hunter-Killers by 50%.

Highlighted rows denote large power spikes for the commander.

Achievements

The commander-specific achievements for Zagara are:

Achievement Name Description
Big Bangs Big Bangs Destroy 5,000 enemy units with Zagara's Banelings in Co-op Missions.
Mass Frenzy Mass Frenzy Your ally deals 10,000 damage while Zagara's Mass Frenzy is activated in Co-op Missions.
Queen of Destruction Queen of Destruction Kill 500 enemy units in a single mission when playing as Zagara on Hard difficulty.
Roach Rampage Roach Rampage Kill 100 enemy units using Zagara's Infested Drop in a single mission on Hard difficulty.

Sub-Ascension Leveling

Difficulty: Very Hard

Due the the lack of free Banelings and Swarmlings, Zagara is one of the most difficult commanders to level at lower levels. Take the game extremely slowly to prevent unit loses, morphing Banelings whenever you have resources to spare. Add some Aberrations to your army to provide you with sustained damage.

Masteries

Below are the three Power Sets for Zagara with the recommended point allocations for each. Note that these are meant to serve a general, all-purpose build that is effective across all maps with no Prestiges selected. You are highly encourged to change these masteries to suit your playstyle and particular challenges you face (e.g. Weekly Mutations).

Power Set 1:

Power Value Recommended Points to Add Further Considerations
Zagara and Queen Regen 1% per point
30% maximum
30 Players that actively micro Zagara may be able to trim some points off the Life and Energy mastery to put into Zagara's attack damage to increase her damage output. However, this makes her more fragile, and may prevent her from spamming abilities as often as she can.
Zagara Attack Damage 1 per point
30 maximum
0

Zagara has a very low attack speed and low HP to start, making her extremely vulnerable. By putting all the points into Zagara's Life and Energy Regeneration, you can not only increase her survivability but also allow her to spam her abilities, which are the main source of her damage output.

Power Set 2:

Power Value Recommended Points to Add Further Considerations
Intensified Frenzy 1.5% per point
45% maximum
30 Intensified Frenzy is an extremely powerful buff and generally, it is not viable to pick the other mastery. Players that prefer to use Zerglings instead of Banelings can use the Zergling Evasion can significantly increase the effectiveness of their zerglings.
Zergling Evasion 1.5% per point
45% maximum
0

Intensified Frenzy is an extremely powerful ability that affects all friendly units, including your ally's. Improving it will improve both you and your ally's effectiveness in the game. Evasion only allows Zerglings to prevent damage, without helping your army kill enemy units.

Power Set 3:

Power Value Recommended Points to Add Further Considerations
Roach Damage and Life 2% per point
60% maximum
0 Zagara's Baneling Barrage is affected by the Baneling damage mastery, which is generally recommended. However, if players find that they are dependent on the Roach Drops to effectively push, they may add a few points in to that mastery to help them.
Baneling Attack Damage 1 per point
30 maximum
30

Baneling Attack Damage is the better option here, especially if you use Banelings combined with Frenzy to push into enemy bases.

Prestiges

Below are the prestiges for Zagara. Note that "Effective Level" is the level at which the prestige achieves it full effect.

Level Name Description Effective Level Notes
1 Scourge Queen
  • Advantages:
    • Max supply increased by 50.
    • Zerglings and Scourge spawn one extra unit per egg.
    • Baneling Nests will spawn an additional 4 free Banelings and Scourge Nests will spawn 4 free Scourge.
  • Disadvantages:
    • Zagara is unavailable.
7
  • Zerglings will spawn in 3's from level 1 to level 11
  • Zerglings will spawn in 4's once Swarmling strain unlocks at level 12
This prestige sacrifices the hero unit for a higher supply cap as well as the ability to spawn large numbers of units. The loss of Frenzy, which is often used to help her units contact enemy forces through spells does negatively impact this prestige. However, this prestige is able to overcome that by overwhelming enemy forces with units. The costs of this are mitigated by the large number of free units that are spawned throughout the course of the game. If using this Prestige, make sure to adjust your Mastery selections so they are not invested in Zagara or her abilities.

Level Name Description Effective Level Notes
2 Mother of Constructs
  • Advantages:
    • Aberrations and Corruptors cost 25% less, gain 50% increased health, and possess greatly increased health regeneration.
  • Disadvantages:
    • No free Banelings.
1
  • Regeneration rate increased by 3
This prestige is a solid prestige that is particularly useful during sub-mastery leveling, as it partially solves the lack of resilience of Zagara's army. The lack of free Banelings means the player will have to think a bit more carefully about how they take engagements and how to most efficiently utilize their Banelings to achieve maximum damage. Note that this does not mean that you should not be investing in some of the smaller units or their upgrades. Banelings, Zerglings and Scourge should be made in tiny quantities, and their important upgrades (e.g. Corrosive Acid, Virulent Spores) should still be obtained, as Aberrations and Corruptors spawn Banelings and Scourge respectively when they die. Remember to adapt your build order such that you're not building a Baneling Nest too early.

Level Name Description Effective Level Notes
3 Apex Predator
  • Advantages:
    • Zagara gains reduced ability cooldowns (33% reduction), increased health and energy regeneration, and access to the Deep Tunnel ability.
  • Disadvantages:
    • Mass Frenzy only affects Zagara and her summoned units.
    • Combat units cost 25% more.
1
  • Deep Tunnel does not require vision or explored terrain.
  • Deep Tunnel has a cooldown of 20 seconds.
This prestige vastly improves the hero unit's power level such that she can solo some enemy bases without the help of her army. The Deep Tunnel ability provides Zagara with extreme mobility that is particular useful when trying to deal with mutators such as Void Rifts. However, the downside is fairly impactful. Players that take a lot of inefficient trades may find themselves starved of resources. As such, they'll need to be more careful with how they choose to engage attack waves and push into enemy bases. Avoid using this prestige on sub-mastery Zagara, as the increase in the Energy Regeneration is still not enough to allow Zagara to remain in sustained combat.

While leveling Zagara sub-mastery, the Mother of Constructs prestige should be used, due to the weakness of the hero unit because of the lack of the level 15 Level Unlock. For players that prefer the F2 a-move style of play, playing without a Prestige Talent selected will provide them with all the tools they need to be able to handle any scenario thrown at them. However, players that are a little more proactive and aggressive with their hero units will probably be able to get a lot of value from the Apex Predator prestige.

Hero Unit

Zagara

Spawn time: 4:00

Respawn time: 1:00

The abilities for Zagara are:

Ability Name Description Cooldown Energy Cost
Baneling Barrage Baneling Barrage Launches 6 Banelings towards the target point. Each Baneling explodes for 40 damage (80 vs structures). 10 seconds 25
Spawn Hunter Killers Spawn Hunter Killers Spawns 6 Hunter Killers at the target point that last 20 seconds. 30 seconds 30
Mass Frenzy Mass Frenzy Grants all friendly units on the map 25% attack speed and 25% movement speed for 15 seconds. 90 seconds 25
Infested Drop Infested Drop Calls down 10 drop-pods onto the target area, dealing 50 damage with each drop-pod and spawning a total of 20 Roaches that last 30 seconds. Coolup: 600 seconds
Cooldown: 180 seconds
0

The upgrades for Zagara are:

Upgrade Name Effect Minerals/Gas Research Time
Heroic Fortitude Heroic Fortitude Zagara gains +200 maximum life.
Life-regeneration rate increased by 100%.
100/100 60 seconds
Medusa Blades Medusa Blades Zagara's attacks deal area damage, splashing to enemy units near her primary target. 150/150 90 seconds

Recommended Army Composition

The recommended army composition for Zagara is below. Note that this assumes no Prestige talent selected and recommended Mastery Allocations. This is a basic recommendation for your army framework. It is recommended to gain an understanding for each of the units in the Units section and further add tech units so that you are able to better handle the situations you face.

ZerglingBanelingScourge

Zagara should be relying on her cheapest units to push into enemy bases and killing off attack waves. Attack Waves and base pushes should always be done while under the Frenzy from Zagara to prevent excessive losses.

Combat Units

For more information on Zagara's unit stats, comparison between units and upgrade calculations, visit the Data Tables page.

Zagara's combat units are listed below:

Queen

Queen

  • Can be used to spread creep and inject larva.
  • Not worth making for larva injects, due to it taking up supply.

Skills:

Skill Name Description Cooldown Energy Cost
Spawn Creep Tumor Spawn Creep Tumor A burrowed creep generator. Creep feeds nearby Zerg structures. A Creep Tumor can spawn additional Creep Tumors.

Bonus: Zerg move faster on creep.
15 seconds 25
Spawn Larva Spawn Larva Target Hatchery, Lair, or Hive spawns 8 Larvae in 40 seconds. 25 seconds 0
Transfusion Transfusion Instantly restores 125 life to target biological unit or structure. 0 seconds 50

Upgrades: None

Zergling

Zergling

  • Should be the core unit of Zagara's army.
  • Fragile, but expendable.
  • Very susceptible to splash damage.

Skills: None

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Metabolic Boost Metabolic Boost Increases the movement speed of Zerglings by 60%. 100/100 60 seconds
Hardened Carapace Hardened Carapace Zerglings gain +10 maximum life. 150/150 60 seconds
Adrenal Overload Adrenal Overload Increases the attack speed of Zerglings by 40%. 150/150 60 seconds
Shredding Claws Shredding Claws Zergling attacks reduce their target's armor to 0 for 10 seconds. 150/150 90 seconds
Baneling

Baneling

  • Should have sufficient numbers in your army.
  • Does great amounts of splash damage.
  • Very susceptible to splash damage.

Skills: None

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Centrifugal Hooks Centrifugal Hooks Increases the movement speed of Banelings by 15%. 100/100 60 seconds
Corrosive Acid Corrosive Acid Increases the Baneling's base attack damage against primary target by 100%. Splash damage remains the same. 150/150 90 seconds
Rupture Rupture Baneling blast radius increased by 50%. 150/150 90 seconds
Aberration

Aberration

  • Useful for lengthy combat situations, like on Miner Evacuation.
  • Given adequate micro "Protective Cover" Upgrade can be used to increase survivability of Zerglings.
  • Spawns Banelings upon death.

Skills: None

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Protective Cover Protective Cover Aberrations grant 50% damage reduction to units positioned beneath them. 150/150 90 seconds
Scourge

Scourge

  • Powerful anti-air unit.
  • "Simplified Genome" upgrade is a must-get.
  • Very susceptible to splash damage.

Skills: None

Upgrades:

Upgrade Name Effect Minerals/Gas Research Time
Virulent Spores Virulent Spores Scourge deal 50% of their attack damage in a small area upon death. 100/100 60 seconds
Simplified Genome Simplified Genome Reduces the amount of vespene gas required to morph Scourge by 50. 150/150 60 seconds
Corruptor

Corruptor

  • Useful for its "Corruption" ability which can increase damage taken by enemies by 35%.
  • Spawns Scourge upon death.

Skills:

Skill Name Description Cooldown Energy Cost
Corruption Corruption Covers the target enemy unit in Zerg slime, increasing the damage taken by 35% for 30 seconds. 15 seconds 0

Upgrades: None

Build Order

Below is the standard economic build order for Zagara. For more information on how to read and construct your own build orders, please check the Build Order Theory page.

9 Extractor
11 Spawning Pool
11 Extractor
11 Overlord
11 Baneling Nest
10 Zergling -> Rocks
12 Zergling -> Rocks
19 Hatchery

Note: Zagara's drones cost 0.5 supply, but to prevent confusion, supplies in the build order above are shown as the supply you will see in-game.

Gameplay Guide

Playstyle Traps

None

Bile Launchers

Zagara's Bile Launchers are decent static defenses when playing on Dead of Night, due to their splash damage. These Bile Launchers have stats and upgrades, shown below:

Building Name Stats
Bile Launcher Bile Launcher HP: 400
Damage: 75
Range: 15
Speed: 7
Targets: Air and Ground

Skill Name Description Cooldown Energy Cost
Bombardment Bombardment Constantly blasts a target area, repeatedly dealing 75 damage to enemy ground and air units. 0 seconds 0

Upgrade Name Effect Minerals/Gas Research Time
Artillery Ducts Artillery Ducts Increases the range of the Bile Launcher's Bombardment by 10. 100/100 60 seconds
Rapid Bombardment Rapid Bombardment Reduces the cooldown of the Bile Launcher's Bombardment. 150/150 90 seconds

Playstyle Tips