Mutator: Outbreak

Continuous waves of the infested horde march against the commanders' bases.
| Difficulty points | 3 |
|---|---|
| Available in custom | Yes |
| Rollable in Chaos Studios | Yes |
Detailed Mutator Information
Infested will start spawning from enemy structures starting at 2:00. If you clear all enemy structures, the infested will stop spawning.
Infested spawn in random quantities per wave, each wave occurring every 25 seconds. Before 13:20, between 2 to 4 infested will spawn per wave. After that, 4 to 6 infestd will spawn per wave.
The type of infested that spawn is dependent on the mission time, as shown in the table below:
| Mission Time | Infested |
|---|---|
| 0:00-6:20 | Infested Terran |
| 6:20-20:00 | Infested Marine |
| 20:00+ | Aberration |
Additionally, after 15:00, an Infested Medic will spawn with every spawn of the infested wave.
Due to the unique mechanics of Dead of Night that target Infested units, Infested Marines and Aberrations will burn during the day if they have spawned from Infested Structures, even those spawned from this mutator. If they spawn from other Amon structures, they will not burn.
On Miner Evacuation, all infested from Outbreak will have double HP.
Outbreak can spawn infested from the part boxes on Part and Parcel and can have some unexpected mutator interactions. Only the following mutators interact with the infested that spawn from the part boxes (these infested will appear with a white-colored alliance):
- Concussive Attacks
- Diffusion
- Eminent Domain
- Fear
- Life Leech
Commander-specific Tips
- Abathur: Units spawned from Outbreak do not drop Biomass.
- Dehaka: Units spawned from Outbreak do not drop Essence.
- Mengsk: Units spawned from Outbreak do not provide Royal Guard experience.
- Vorazun: Time Stop does not affect Outbreak timings.
Mutator Interactions
| Infested and Aberrations do not spawn Broodlings units when killed. | |
| Infested and Aberrations can give out/receive Avenger stacks. | |
| Infested and Aberrations get the Barrier buff. | |
| Infested and Aberrations can carry Plague. | |
| Infested and Aberrations apply the Concussive Attacks debuff. | |
| Infested and Aberrations spawn out of structures converted by Eminent Domain. | |
| Infested and Aberrations get the Evasive Maneuvers buff. | |
| Infested and Aberrations trigger Fatal Attraction when they die. | |
| Infested and Aberrations can apply the Fear effect. | |
| Infested and Aberrations launch Fireworks when they die. | |
| Infested and Aberrations can capture gifts. | |
| Infested and Aberrations cause Hardened Will to activate. | |
| Infested and Aberrations can get the Inspiration buff. | |
| Infested and Aberrations respawn when they die. | |
| Infested and Aberrations provide vision for the Laser Drill. Infested and Aberrations do not spawn from the Laser Drill. | |
| Infested and Aberrations have Life Leech. | |
| Infested Marines get the Long Range buff. | |
| Infested and Aberration kills increase the Naughty List count. | |
| Infested and Aberrations all have Polarity applied to them. | |
| Infested and Aberrations can cast abilities. Infested and Aberrations can spawn out of Point Defense Drones dropped by Power Overwhelming. | |
| Infested and Aberrations set the ground on fire when they die. | |
| Infested and Aberrations create an explosion when they die. | |
| Infested and Aberrations move faster with Speed Freaks. | |
| Infested and Aberrations can transmute. | |
| Void Reanimators can resurrect Infested and Aberrations. | |
| Infested and Aberrations do not spawn from Void Rifts. | |
| Infested and Aberrations do not spawn other infested units when killed. | |
| Infested and Aberrations are cloaked. |