Mutator: Transmutation

Enemy units have a chance to transform into more powerful units whenever they deal damage.

Difficulty points7
Available in customYes
Rollable in Chaos StudiosYes

Detailed Mutator Information

Every time an enemy unit does damage to a player unit, it has a chance to change to a unit of 1 higher supply that it costs. 0 supply units are counted as 1 supply units.

Note that the change is permanent. Therefore, newly Transmutated units will drop higher amounts of Biomass, Essence, etc. than the unit they were previously. Additionally, units that would not drop Biomass (such as units from Void Rifts) will also start to drop Biomass.

The chance of Transmutation triggering is calculated as a percentage of damage dealt as Damage/2. So, if a unit does 200 damage, it has a 100% chance of triggering Transmutation. This calculation occurs after damage reduction is calculated in the form of armor/shield damage reduction and damage reduction buffs.

If an enemy unit kills a player unit, it jumps a number of tiers equal to the killed unit's supply. If that unit is a heroic, the killing unit instantly jumps to the max tier.

Transmuted units also drop Biomass, Essence and Mengsk Royal Guard experience, even if the original unit did not (e.g. from Void Rifts).

Tiers are shown below:

Tier Units
1
  • Baneling
  • Marine
  • Zergling
2
  • Hellbat
  • Hellion
  • Reaper
  • Roach
  • Widow Mine
  • Zealot
3
  • Adept
  • Firebat
  • Hydralisk
  • Marauder
  • Sentry
4
  • Dragoon
  • Goliath
  • High Templar
  • Mutalisk
  • Stalker
5
  • Banshee
  • Infestor
  • Phoenix
  • Scout
  • Viking
  • Warhound
6
  • Cyclone
  • Ghost
  • Lurker
  • Oracle
  • Siege Tank
  • Swarm Host
7
  • Archon
  • Disruptor
  • Immortal
  • Liberator
  • Ravager
  • Void Ray
8
  • Battlecruiser
  • Brood Lord
  • Carrier
  • Colossus
  • Reaver
  • Tempest
  • Thor
  • Ultralisk
9
  • Hybrid Destroyer
  • Hybrid Nemesis
  • Hybrid Reaver
  • Loki
10
  • Hybrid Behemoth
  • Hybrid Dominator

Commander-specific Tips

Mutator Interactions

Aggressive DeploymentUnits from Aggressive Deployment Drops can Transmute.
Alien IncubationBroodlings can transmutate. Newly-transmuted units spawn Broodlings when they die.
AvengerUnits lose their Avenger stacks after they Transmute.
BarrierTransmuted units get the Barrier buff.
Black DeathTransmuted units may or may not carry Plague, irrespective of whether it carried Plague or not before Transmuting.
Concussive AttacksTransmuted units apply the Concussive Attacks debuff.
DiffusionDamage dealt by Diffusion can trigger Transmutation on enemy units.
Double EdgedDamage dealt by Double Edged does not trigger Transmutation.
Eminent DomainThe attack that kills a player's structure will not cause the enemy unit to Transmute.
Evasive ManeuversTransmuted units get the Evasive Maneuvers buff.
Fatal AttractionTransmuted units trigger Fatal Attraction when they die.
FearTransmuted units can apply the Fear effect.
Gift ExchangeUnits spawned from Gift Exchange can Transmute.
Hardened WillTransmuted units cause Hardened Will to activate.
Heroes from the StormAmon Heroes do not Transmute after killing a unit.
InspirationTransmuted units can get the Inspiration buff.
Just DieTransmutated units have their Just Die stacks reset, allowing them to respawn again.
Kill BotsKill Bots do not Transmute when dealing damage or killing units.
Laser DrillTransmuted units provide vision for the Laser Drill.
Life LeechTransmuted units have Life Leech.
Mag-nificentMag-mines do not Transmute after killing a unit.
MinesweeperWidow Mines Transmute after killing a unit.
Moment of SilenceTransmuted units which are now Hybrids trigger Moment of Silence when they die.
OutbreakInfested and Aberrations can transmute.
PolarityWhen units Transmute, they can switch Polarities.
PropagatorsPropagators do not Transmute.
Speed FreaksTransmuted units move faster with Speed Freaks.
Trick or TreatUnits spawned from Civilians can Transmute.
Turkey ShootTurkeys can transmute when they deal damage or kill a unit. The Turking does not transmute.
Void ReanimatorsResurrected units can Transmute.
Void RiftsUnits spawned from Void Rifts can transmute.
Walking InfestedInfested can transmute. Newly-transmuted units spawn Infested when they die.
We Move UnseenTransmuted units are cloaked.