Co-op Mission Guide: Void Launch

Kaldir

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Mission Summary

Amon is using Kaldir's warp conduits to transport his troops across the sector. Destroy the shuttles carrying the troops before they reach the warp conduits.

Objectives

Primary Objective

Secondary Objective

Enemy Base Analysis

Change all base analysis pictures to race:

Protoss
Terran
Zerg

It is not required to push into enemy bases this map. However, it is highly recommended you do so, as it will simplify the mission in the later stages, where shuttles will spawn from multiple bays at the same time. By clearing enemy bases, you can build static defenses at the bays themselves, and spawn-camp the shuttles.

The base on the far left is shown below:

leftbaselong Picture
Protoss
Terran
Zerg


leftbaselong Minimap

To the East of this base is a smaller base guarding the middle bay. This is the least heavily defended base present. However, it can only be accessed through one of the other two bases:

midbaselong Picture
Protoss
Terran
Zerg


midbaselong Minimap

The base on the far right is shown below:

rightbaselong Picture
Protoss
Terran
Zerg


rightbaselong Minimap

Completing the Bonus Objective

Research Vessel Research Vessel

The bonus objective requires you to escort three Research Vessels to the Xel'Naga Shrines on the map, and defend them against a single attack wave targeting them. The locations of the Xel'Naga Shrines are shown below:

The first Shrine is guarded by a very small force of enemy units.

shrine1 Picture
Protoss
Terran
Zerg


shrine1 Minimap

The second Shrine is guarded by a relatively strong force of units.

shrine2 Picture
Protoss
Terran
Zerg


shrine2 Minimap

The last Shrine is guarded by an enemy camp which will require a significant force to clear.

shrine3long Picture
Protoss
Terran
Zerg


shrine3long Minimap

Timings

Note: Information on Tech and Strength levels can be found on the Enemy Compositions page.

Shuttle Timings, Headings, Escort Strength and Tech Levels for this mission are shown below. Note that wave #7 will occur in one of three different patterns, all listed in the table.

Wave Shuttles Time Bay Heading Tech Level Strength Level
1 2 6:18 Middle Middle 1 1
2 3 9:00 Middle Left or Right 2 2
3 3 12:30 Middle Right or Left 3 3
4 3,3 15:30 Left,Right or Left,Middle Left,Middle or Middle,Right 3,4 or 4,3 3,4 or 4,3
5 2,2,2 18:00 Right,Middle,Left Middle,Middle,Middle 3,4,3 3,4,3
6 5 20:30 Left or Right Right or Left 6 or 6 6 or 6
7 2,3
2,3
23:00
23:45
Middle,Right
Middle,Left
Middle,Right
Middle,Left
7,5
7,5
6,5
7,5
7 2,2
3,3
23:00
23:35
Middle,Middle
Left,Right
Left,Right
Middle,Middle
4,6
7,7
5,5
6,7
7 3,3
2,2
23:00
23:40
Left,Right
Left,Right
Middle,Middle
Left,Right
7,6
4,6
7,6
5,5

The Attack Wave Timings for this mission are:

Wave Time Tech Level Strength Level Spawn Point
1 3:00 1 1 Right
2 5:00 2 2 Left
3 7:30 2 2 Side of Expansion with most structures
4 10:00 3 3 Right
5 11:00 3 3 Left
6 14:00 3 3 Side of Warp Conduit with most structures
7 16:48 4 4 Left
8 19:18 5 5 Right
9 21:48 6 6 Right
10 24:18 7 7 Right

Additionally, some attack waves will also have Hybrids in them. These attack waves, and the number of Hybrids in them is shown below:

Wave Minor Hybrid Major Hybrid
1 0 0
2 0 0
3 2 0
4 2 0
5 3 0
6 3 0
7 0 2
8 0 1
9 1 1
10 1 1

The types of these Hybrids are randomized as follows:

The bonus objectives will start at the following times:

Spawn Points

All the shuttles and their escorts will spawn from the launch bays. However, there are two other spawning points, dedicated for the attack waves that attack player bases. These are located near the two entrances to the enemy bases on the map on either side of the first Xel'Naga Shrine. These are shown below.

Attack Wave Spawn Points

Mission Tips

Commander-specific Tips