Mutator: We Move Unseen

All enemy units are permanently cloaked.
| Difficulty points | 3 |
|---|---|
| Available in custom | Yes |
| Rollable in Chaos Studios | Yes |
Detailed Mutator Information
All non-structure units are cloaked, including map objectives.
Mutator Interactions
| Units from Aggressive Deployment Drops are cloaked. | |
| Broodlings are cloaked. | |
| Blizzards are not cloaked. | |
| Units spawned from Gift Exchange are cloaked. | |
| Amon Heroes are cloaked. | |
| Respawned units are cloaked. | |
| Kill Bots are cloaked. | |
| Lava Bursts are not cloaked. | |
| Mag-mines are cloaked. | |
| Missiles are cloaked. | |
| Infested and Aberrations are cloaked. | |
| Propagators are cloaked. | |
| Purifier Beam is cloaked. | |
| Temporal Fields are not cloaked. | |
| Time Warps are not cloaked. | |
| Transmuted units are cloaked. | |
| Units spawned from Civilians are cloaked. | |
| Turkeys are not cloaked. The Turking is cloaked. | |
| Twisters are not cloaked. | |
| Void Reanimators are cloaked. | |
| Units spawned from Void Rifts are cloaked. | |
| Infested are cloaked. | |
| Boom Bots are cloaked, but their tags are still visible. Codes cannot be input without detection. |