Mutator: Kill Bots

Waves of bots attack players and are invulnerable to damage until they have killed a set amount of units.
| Difficulty points | 6 |
|---|---|
| Available in custom | Yes |
| Rollable in Chaos Studios | No |
Detailed Mutator Information
The bots will spawn from any enemy building. If you clear all enemy buildings on the map, the bots will stop spawning. Note that all-clearing Malwarfare and Void Launch does not stop them from spawning, because Suppression Towers and Launch Bays are indestructible enemy structures.
There are three types of Kill Bots that will spawn, as follows:
| Bot | Kills Required | Picture |
|---|---|---|
| Murder Bot | 5 | ![]() |
| Death Bot | 10 | ![]() |
| Kill Bot | 15 | ![]() |
The spawn timings of the Kill Bots are as follows:
| Time | Bot Type | Bots Spawned |
|---|---|---|
| 3:35 | Murder Bot | 1 |
| 5:05 | Murder Bot | 1 |
| 6:35 | Murder Bot | 1 |
| 8:05 | Murder Bot | 2 |
| 9:35 | Murder Bot | 2 |
| 10:45 | Death Bot | 2 |
| 11:55 | Death Bot | 2 |
| 13:05 | Death Bot | 2 |
| 14:15 | Death Bot | 3 |
| 15:25 | Death Bot | 3 |
| 16:35 | Death Bot | 3 |
| 17:45 | Death Bot | 3 |
| 18:55 | Death Bot | 3 |
| 20:05 | Kill Bot | 2 |
| 21:05 | Kill Bot | 3 |
| 22:05 | Kill Bot | 3 |
| 23:05 | Kill Bot | 3 |
| 24:05 | Kill Bot | 3 |
| 25:05 | Kill Bot | 4 |
After the 25:05 spawn, 4 Kill Bots will appear every 60 seconds.
Bots will attack Aurana's transport and Data Cores on Malwarfare, Terrazine Harvesters on Mist Opportunities, Artifact Trucks on Cradle of Death, and the Evacuation Ships on Miner Evacuation.
When playing commanders that have Evolution Chambers, use those to feed Kill Bots. When they are destroyed (1 kill), they spawn 6 Broodlings (6 kills).
Commander-specific Tips
- Kerrigan: If using Zerglings to feed Kill Bots, avoid getting the Hardened Carapace upgrade until Kill Bots start to spawn. This will allow the Death Bots to 1-shot the Zerglings.
- Mengsk: Kill Bots do not aggro Zerg units from Dogs of War.
- Raynor: Spider Mines do not add to Kill Bot kill counters.
- Stetmann: If using Zerglings to feed Kill Bots, never get the Hardened Egonergy Shield upgrade as this prolongs Zergling life, keeping Kill Bots alive longer on the map.
- Stukov: Volatile Infested do not add to the Kill Bot's kill counter.
- Vorazun: Corsair Disruption Webs stop Kill Bots from attacking.
- Vorazun: Units that get Emergency Recalled do not add to the Kill Bot's kill counter.
- Vorazun: Time Stop does not affect Kill Bots timings.
- Zagara: If using Zerglings to feed Kill Bots, avoid getting the Hardened Carapace upgrade until Kill Bots start to spawn. This will allow the Death Bots to 1-shot the Zerglings.
- Zeratul: Cannon Projection kills do not add to the Kill Bot's kill counter.
- Zeratul: Legion units do not get attacked by Kill Bots.
Mutator Interactions
Afraid of the Dark | Kill Bots do not appear on the minimap. |
Alien Incubation | Kill Bots spawn Broodlings when they die. |
Avenger | Kill Bots can give out Avenger stacks (1 stack) when they die. |
Black Death | Kill Bots cannot carry Plague. |
Concussive Attacks | Kill Bots apply the Concussive Attacks debuff. |
Darkness | Kill Bots do not appear on the minimap. |
Eminent Domain | Kill Bots spawn out of structures converted by Eminent Domain. |
Fatal Attraction | Kill Bots trigger Fatal Attraction when they die. |
Fear | Kill Bots can apply the Fear effect. |
Fireworks | Kill Bots launch Fireworks when they die. |
Gift Exchange | Kill Bots can capture gifts. |
Hardened Will | Kill Bots can get the Hardened Will buff. |
Inspiration | Kill Bots can provide the Inspiration buff. |
Just Die | Kill Bots do not respawn when they self-destruct. They will respawn if killed by Abathur's Toxic Nests. |
Laser Drill | Kill Bots provide vision for the Laser Drill. Kill Bots do not spawn from the Laser Drill. |
Long Range | Kill Bots get the Long Range buff. |
Moment of Silence | Kill Bots trigger Moment of Silence when they die. |
Power Overwhelming | Kill Bots can cast abilities. Kill bots can spawn out of Point Defense Drones dropped by Power Overwhelming. |
Scorched Earth | Kill Bots set the ground on fire when they die. |
Self Destruction | Kill Bots create an explosion when they die. |
Speed Freaks | Kill Bots move faster with Speed Freaks. |
Transmutation | Kill Bots do not Transmute when dealing damage or killing units. |
Void Reanimators | Void Reanimators do not resurrect Kill Bots. |
Void Rifts | Kill Bots do not spawn from Void Rifts. |
Walking Infested | Kill Bots spawn Infested when they die. |
We Move Unseen | Kill Bots are cloaked. |



Afraid of the Dark
Alien Incubation
Avenger
Black Death
Concussive Attacks
Darkness
Eminent Domain
Fatal Attraction
Fear
Fireworks
Gift Exchange
Hardened Will
Inspiration
Just Die
Laser Drill
Long Range
Moment of Silence
Power Overwhelming
Scorched Earth
Self Destruction
Speed Freaks
Transmutation
Void Reanimators
Void Rifts
Walking Infested
We Move Unseen