Mutator: Blizzard

Storm clouds move across the map, damaging and freezing player units in their path.
| Difficulty points | 4 |
|---|---|
| Available in custom | Yes |
| Rollable in Chaos Studios | Yes |
Detailed Mutator Information
Blizzards slow down unit movement speed to 12% over the span of 5 seconds. It also deals 5 damage per second to all units in its range. The debuff lasts for 2 seconds.
Safety Zones
Certain mutators create environmental hazards that can impact/debuff player units, including workers. These mutators get deactivated in areas called "Safety Zones". All player bases and expansions are considered Safety Zones. The mutators that obey the Safety Zone rules are as follows:
- Blizzard
- Going Nuclear*
- Lava Burst
- Orbital Strike
- Purifier Beam
- Temporal Field
- Time Warp
- Twister
*The centers of the nukes will not be placed inside the safety zones. However, nukes can still damage units inside the safety zone due to their large radius.
Images of the Safety Zones for all maps are shown below.
Chain of Ascension
Cradle of Death
Dead of Night
Lock & Load
Malwarfare
Miner Evacuation
Mist Opportunities
Oblivion Express
Part and Parcel
Rifts to Korhal
Scythe of Amon
Temple of the Past
The Vermillion Problem
Void Launch
Void Thrashing
Commander-specific Tips
- Artanis: The Dragoon's Trillic Compression Systems upgrade can allow Dragoons to survive longer in Blizzard.
- Stukov: Stukov's Rooted Bunkers can outheal the effect of Blizzard.
- Vorazun: Time Stop stops currently-present Blizzards from moving. Newly-created Blizzards will move as normal. All Blizzards still deal damage.
- Zagara: Zergling evasion applies to damage dealt by Blizzard.
Mutator Interactions
| Blizzards appear on the minimap. | |
| Blizzard applies the Concussive Attacks debuff. | |
| Blizzards appear on the minimap. | |
| Blizzard can apply the Fear effect. | |
| Blizzards can capture gifts. | |
| Blizzards do not provide vision for the Laser Drill. | |
| Blizzards are not cloaked. |