Mutator: Mutually Assured Destruction

Enemy Hybrid units detonate a Nuke upon death.

Difficulty points5
Available in customYes
Rollable in Chaos StudiosNo

Detailed Mutator Information

All hybrids detonate a nuke. There is a 2-second delay before a nuke detonates if the dead hybrid is a Hybrid Nemesis or a Moebius Hybrid A from Part and Parcel, 1-second delay otherwise.

If the hybrid is a Hybrid destroyer, it detonates a small nuke. All other hybrids detonate a large nuke. Nukes deal a base damage of 750 (950 vs structures) within radius #1, 50% of base damage within radius #2, and 25% of base damage within radius #3 as shown in the table below:

Nuke Type Radius #1 Radius #2 Radius #3 Example
Small 2 2.5 3 Range of a Small Nuke
Normal 4 6 8 Range of a Normal Nuke

Mutator Interactions

Concussive AttacksHybrid Nukes apply the Concussive Attacks debuff.
Fatal AttractionHybrids will only trigger Mutually Assured Destruction
FearHybrid Nukes can apply the Fear effect.
Gift ExchangeHybrids spawned from Gift Exchange detonate Hybrid Nukes when they die.
Just DieHybrids do not detonate Hybrid Nukes when taking fatal damage and respawning.
Trick or TreatHybrids spawned from Civilians detonate Hybrid Nukes when they die.
Void RiftsHybrids spawned from Void Rifts detonate Hybrid Nukes when they die.