Weekly Mutations

Weekly Mutations are, as the same suggests, mutations that appear as weekly challenges. Completing the weekly challenge offers an experience bounty, depending on the difficulty level completed. These bounties are shown below:

Difficulty Bounty
Casual 25,000
Normal 35,000
Hard 50,000
Brutal 75,000

Completing a Weekly Mutation on a difficulty level will unlock the bounties for all levels below. For example, completing a Weekly Mutation on Brutal difficulty (commonly known as a "Brutation"), will give you 185,000. You can only earn each weekly bounty once.

For a brief description of each mutator, hover over its icon. For details, please go to the Mutators page.

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The list of weekly mutations is shown below:

Release Date Name Map Mutator 1 Mutator 2 Mutator 3
2019-02-11 Together Forever Chain of Ascension Just Die:Enemy units are automatically revived upon death.Just Die Polarity:Each enemy unit is immune to either your units or your ally's units.Polarity
2019-02-04 Ulnar New Year Lock and Load Fireworks:Enemies launch a dazzling fireworks display upon death, dealing damage to your nearby units.Fireworks Lucky Envelopes:Festive envelopes containing resource pickups are dropped at random throughout the map.Lucky Envelopes
2019-01-28 Attrition Warfare Void Thrashing Diffusion:Damage dealt to enemies is split evenly across all nearby units, including your own.Diffusion Mine Sweeper:Groups of Widow Mines and Spider Mines are buried throughout the battlefield.Mine Sweeper
2019-01-21 Overclocked Malwarfare Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Photon Overload:All enemy structures attack nearby hostile units.Photon Overload Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2019-01-14 Temple of Rebirth Temple of the Past Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Life Leech:Enemy units steal life or shields whenever they do damage.Life Leech Just Die:Enemy units are automatically revived upon death.Just Die
2019-01-07 Safety Violation Miner Evacuation Laser Drill:An enemy Drakken laser drill constantly attacks player units within enemy vision.Laser Drill Mag-nificent:Mag Mines are deployed throughout the map at the start of the mission.Mag-nificent Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction
2018-12-31 Doomsday Report The Vermillion Problem Going Nuclear:Nukes are launched at random throughout the map.Going Nuclear Orbital Strike:Enemy Orbital Strikes are periodically fired throughout the map.Orbital Strike Propagators:Reality warping sludges are crawling towards you. Anything they touch is turned into a copy of the sludge.Propagators
2018-12-24 Violent Night Void Launch Gift Exchange:Gifts are periodically deployed around the map. If you don't claim them, Amon will!Gift Exchange Naughty List:Player units and structures take increased damage for each enemy they've killed.Naughty List
2018-12-17 Well Trained Oblivion Express Aggressive Deployment:Additional enemy units are periodically deployed onto the battlefield.Aggressive Deployment Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Inspiration:Enemy Heroic units increase the attack speed and armor of all enemies within a small range.Inspiration
2018-12-10 Warp Zone Lock and Load Temporal Field:Enemy Temporal Fields are periodically deployed throughout the map.Temporal Field Time Warp:Enemy Time Warps are periodically deployed throughout the map.Time Warp Twister:Tornadoes move across the map, damaging and knocking back player units in their path.Twister
2018-12-03 Rise from the Ashes Scythe of Amon Lava Burst:Lava periodically bursts from the ground at random locations and deals damage to player air and ground units.Lava Burst Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction Void Reanimators:Void Reanimators wander the battlefield, bringing your enemies back to life.Void Reanimators
2018-11-26 Retribution Mist Opportunities Double Edged:Damage dealt by your units and structures is dealt back to them, but then healed back over time.Double Edged Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2018-11-19 Fowl Play Oblivion Express Sharing is Caring:Supply is shared between you and your partner, and units from both armies contribute to your combined supply cap.Sharing is Caring Turkey Shoot:Supply can only be generated by killing turkeys that wander throughout the map. Doing so may anger the turkeys that remain.Turkey Shoot
2018-11-12 Negative Reinforcement Part and Parcel Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Fatal Attraction:When enemy units and structures die, any of your nearby units are pulled to their location.Fatal Attraction
2018-11-05 Price of Progress Malwarfare Kill Bots:Waves of bots attack players and are invulnerable to damage until they have killed a set amount of units.Kill Bots Micro Transactions:Giving commands to your units costs resources based on the unit's cost.Micro Transactions
2018-10-29 Fright Night Rifts to Korhal Afraid of the Dark:Vision provided by all sources is extremely limited except when in view of your camera.Afraid of the Dark Trick or Treat:Civilians visit your Candy Bowl looking for treats, which are generated by spending minerals. If no treats are available, the civilians randomly transform into enemy units.Trick or Treat
2018-10-22 Chilling Adaptation Miner Evacuation Blizzard:Storm clouds move across the map, damaging and freezing player units in their path.Blizzard Transmutation:Enemy units have a chance to transform into more powerful units whenever they deal damage.Transmutation
2018-10-15 Wheel of Misfortune Cradle of Death Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2018-10-08 Battle Hardened Chain of Ascension Hardened Will:Enemy Heroic units reduce all incoming damage to a maximum of 10 when any non-heroic enemy unit is near them.Hardened Will Inspiration:Enemy Heroic units increase the attack speed and armor of all enemies within a small range.Inspiration Missile Command:Endless missile bombardments target your structures and must be shot down throughout the mission.Missile Command
2018-10-01 Endless Infection Void Launch Alien Incubation:All enemy units spawn Broodlings upon death.Alien Incubation Black Death:Some enemy units carry a plague that deals damage over time and spreads to other nearby units. The plague spreads to your units when the enemy unit is killed.Black Death Walking Infested:Every enemy unit that commanders destroy will spawn infested terrans. The more life a unit has, the more infested will rise from it's corpse.Walking Infested
2018-09-24 Rest in Peace Void Thrashing Moment of Silence:When a Heroic enemy dies, all player units around it will reflect on their transgressions, leaving them temporarily unable to attack or use abilities.Moment of Silence Propagators:Reality warping sludges are crawling towards you. Anything they touch is turned into a copy of the sludge.Propagators
2018-09-17 Unstable Environment Scythe of Amon Lava Burst:Lava periodically bursts from the ground at random locations and deals damage to player air and ground units.Lava Burst Twister:Tornadoes move across the map, damaging and knocking back player units in their path.Twister
2018-09-10 Quick Killers Temple of the Past Kill Bots:Waves of bots attack players and are invulnerable to damage until they have killed a set amount of units.Kill Bots Inspiration:Enemy Heroic units increase the attack speed and armor of all enemies within a small range.Inspiration Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2018-09-03 Get Out More Dead of Night Eminent Domain:Enemies gain control of your structures after destroying them.Eminent Domain Mineral Shields:Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.Mineral Shields Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction
2018-08-27 Night Drive Cradle of Death Afraid of the Dark:Vision provided by all sources is extremely limited except when in view of your camera.Afraid of the Dark Mag-nificent:Mag Mines are deployed throughout the map at the start of the mission.Mag-nificent
2018-08-20 Masters of Midnight Part and Parcel Fear:Player units will occasionally stop attacking and run around in fear upon taking damage.Fear Life Leech:Enemy units steal life or shields whenever they do damage.Life Leech Shortsighted:Player units and structures have reduced vision range.Shortsighted
2018-08-15 Bannable Offense Malwarfare Evasive Maneuvers:Enemy units teleport a short distance away upon taking damage.Evasive Maneuvers Power Overwhelming:All enemy units have energy and use random abilities.Power Overwhelming
2018-08-13 Wheel of Misfortune Oblivion Express Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2018-08-06 Out of Sight Miner Evacuation Purifier Beam:An enemy Purifier Beam moves across the map toward nearby player units.Purifier Beam We Move Unseen:All enemy units are permanently cloaked.We Move Unseen
2018-07-28 The Quick and the Dead Dead of Night Black Death:Some enemy units carry a plague that deals damage over time and spreads to other nearby units. The plague spreads to your units when the enemy unit is killed.Black Death Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2018-07-23 Field of Screams Mist Opportunities Mine Sweeper:Groups of Widow Mines and Spider Mines are buried throughout the battlefield.Mine Sweeper Polarity:Each enemy unit is immune to either your units or your ally's units.Polarity
2018-07-16 No Money, More Problems The Vermillion Problem Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction Slim Pickings:Player worker units gather resources at a reduced rate, but resource pickups spawn throughout the map.Slim Pickings Twister:Tornadoes move across the map, damaging and knocking back player units in their path.Twister
2018-07-09 The Injustice League Rifts to Korhal Hardened Will:Enemy Heroic units reduce all incoming damage to a maximum of 10 when any non-heroic enemy unit is near them.Hardened Will Heroes From the Storm:Every attack wave will be led by Heroes of increasing power.Heroes From the Storm Inspiration:Enemy Heroic units increase the attack speed and armor of all enemies within a small range.Inspiration
2018-07-02 Grave Danger Temple of the Past Transmutation:Enemy units have a chance to transform into more powerful units whenever they deal damage.Transmutation Void Reanimators:Void Reanimators wander the battlefield, bringing your enemies back to life.Void Reanimators Walking Infested:Every enemy unit that commanders destroy will spawn infested terrans. The more life a unit has, the more infested will rise from it's corpse.Walking Infested
2018-06-25 Hostile Takeover Rifts to Korhal Eminent Domain:Enemies gain control of your structures after destroying them.Eminent Domain Laser Drill:An enemy Drakken laser drill constantly attacks player units within enemy vision.Laser Drill Missile Command:Endless missile bombardments target your structures and must be shot down throughout the mission.Missile Command
2018-06-18 Wheel of Misfortune The Vermillion Problem Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2018-06-11 Portal Power Void Thrashing Power Overwhelming:All enemy units have energy and use random abilities.Power Overwhelming Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2018-06-04 Blast from the Past Temple of the Past Eminent Domain:Enemies gain control of your structures after destroying them.Eminent Domain Mutually Assured Destruction:Enemy Hybrid units detonate a Nuke upon death.Mutually Assured Destruction
2018-05-28 Sick Micro Mist Opportunities Black Death:Some enemy units carry a plague that deals damage over time and spreads to other nearby units. The plague spreads to your units when the enemy unit is killed.Black Death Micro Transactions:Giving commands to your units costs resources based on the unit's cost.Micro Transactions
2018-05-21 Ulnar New Year Lock and Load Fireworks:Enemies launch a dazzling fireworks display upon death, dealing damage to your nearby units.Fireworks Lucky Envelopes:Festive envelopes containing resource pickups are dropped at random throughout the map.Lucky Envelopes
2018-05-14 Shields Up! Void Launch Diffusion:Damage dealt to enemies is split evenly across all nearby units, including your own.Diffusion Mineral Shields:Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.Mineral Shields Shortsighted:Player units and structures have reduced vision range.Shortsighted
2018-05-07 Cremation Miner Evacuation Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth Void Reanimators:Void Reanimators wander the battlefield, bringing your enemies back to life.Void Reanimators
2018-04-30 The Ultimate Price Lock and Load Micro Transactions:Giving commands to your units costs resources based on the unit's cost.Micro Transactions Mineral Shields:Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.Mineral Shields Missile Command:Endless missile bombardments target your structures and must be shot down throughout the mission.Missile Command
2018-04-23 Rumble in the Jungle Mist Opportunities Aggressive Deployment:Additional enemy units are periodically deployed onto the battlefield.Aggressive Deployment Temporal Field:Enemy Temporal Fields are periodically deployed throughout the map.Temporal Field We Move Unseen:All enemy units are permanently cloaked.We Move Unseen
2018-04-16 Violent Night Void Launch Gift Exchange:Gifts are periodically deployed around the map. If you don't claim them, Amon will!Gift Exchange Naughty List:Player units and structures take increased damage for each enemy they've killed.Naughty List
2018-04-09 Survival of the Fittest Void Thrashing Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Transmutation:Enemy units have a chance to transform into more powerful units whenever they deal damage.Transmutation
2018-04-02 Shir Chaos Chain of Ascension Just Die:Enemy units are automatically revived upon death.Just Die Outbreak:Continuous waves of the infested horde march against the commanders' bases.Outbreak Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2018-03-26 Power Trip The Vermillion Problem Long Range:Enemy units and structures have increased weapon and vision range.Long Range Photon Overload:All enemy structures attack nearby hostile units.Photon Overload Power Overwhelming:All enemy units have energy and use random abilities.Power Overwhelming
2018-03-19 Fowl Play Oblivion Express Sharing is Caring:Supply is shared between you and your partner, and units from both armies contribute to your combined supply cap.Sharing is Caring Turkey Shoot:Supply can only be generated by killing turkeys that wander throughout the map. Doing so may anger the turkeys that remain.Turkey Shoot
2018-03-12 Explosive Results Void Thrashing Going Nuclear:Nukes are launched at random throughout the map.Going Nuclear Mutually Assured Destruction:Enemy Hybrid units detonate a Nuke upon death.Mutually Assured Destruction Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction
2018-03-05 Conflagration Temple of the Past Alien Incubation:All enemy units spawn Broodlings upon death.Alien Incubation Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth Walking Infested:Every enemy unit that commanders destroy will spawn infested terrans. The more life a unit has, the more infested will rise from it's corpse.Walking Infested
2018-02-26 Fright Night Rifts to Korhal Afraid of the Dark:Vision provided by all sources is extremely limited except when in view of your camera.Afraid of the Dark Trick or Treat:Civilians visit your Candy Bowl looking for treats, which are generated by spending minerals. If no treats are available, the civilians randomly transform into enemy units.Trick or Treat
2018-02-19 Breath of Destruction Mist Opportunities Aggressive Deployment:Additional enemy units are periodically deployed onto the battlefield.Aggressive Deployment Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2018-02-12 Wheel of Misfortune Lock and Load Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2018-02-05 Diplomatic Immunity Oblivion Express Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Evasive Maneuvers:Enemy units teleport a short distance away upon taking damage.Evasive Maneuvers Polarity:Each enemy unit is immune to either your units or your ally's units.Polarity
2018-01-29 Miner Concerns Rifts to Korhal Fear:Player units will occasionally stop attacking and run around in fear upon taking damage.Fear Mag-nificent:Mag Mines are deployed throughout the map at the start of the mission.Mag-nificent Slim Pickings:Player worker units gather resources at a reduced rate, but resource pickups spawn throughout the map.Slim Pickings
2018-01-22 Growing Threat Mist Opportunities Alien Incubation:All enemy units spawn Broodlings upon death.Alien Incubation Mutually Assured Destruction:Enemy Hybrid units detonate a Nuke upon death.Mutually Assured Destruction Transmutation:Enemy units have a chance to transform into more powerful units whenever they deal damage.Transmutation
2018-01-15 Flipping Out Chain of Ascension Evasive Maneuvers:Enemy units teleport a short distance away upon taking damage.Evasive Maneuvers Fear:Player units will occasionally stop attacking and run around in fear upon taking damage.Fear Vertigo:Your camera randomly changes positions.Vertigo
2018-01-08 World on Fire The Vermillion Problem Going Nuclear:Nukes are launched at random throughout the map.Going Nuclear Missile Command:Endless missile bombardments target your structures and must be shot down throughout the mission.Missile Command Purifier Beam:An enemy Purifier Beam moves across the map toward nearby player units.Purifier Beam
2018-01-01 Triple Threat Void Launch Laser Drill:An enemy Drakken laser drill constantly attacks player units within enemy vision.Laser Drill Orbital Strike:Enemy Orbital Strikes are periodically fired throughout the map.Orbital Strike Outbreak:Continuous waves of the infested horde march against the commanders' bases.Outbreak
2017-12-25 Burning Legion Lock and Load Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2017-12-18 Out of Order The Vermillion Problem Darkness:Previously explored areas remain blacked out on the minimap while outside of player vision.Darkness Micro Transactions:Giving commands to your units costs resources based on the unit's cost.Micro Transactions Time Warp:Enemy Time Warps are periodically deployed throughout the map.Time Warp
2017-12-11 Dark Ritual Temple of the Past Power Overwhelming:All enemy units have energy and use random abilities.Power Overwhelming Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2017-12-04 Boom Town Oblivion Express Fear:Player units will occasionally stop attacking and run around in fear upon taking damage.Fear Going Nuclear:Nukes are launched at random throughout the map.Going Nuclear Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction
2017-11-27 Perfect Storm Chain of Ascension Blizzard:Storm clouds move across the map, damaging and freezing player units in their path.Blizzard Twister:Tornadoes move across the map, damaging and knocking back player units in their path.Twister Shortsighted:Player units and structures have reduced vision range.Shortsighted
2017-11-20 Wheel of Misfortune Void Thrashing Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2017-11-13 Urban Warfare Rifts to Korhal Mine Sweeper:Groups of Widow Mines and Spider Mines are buried throughout the battlefield.Mine Sweeper Photon Overload:All enemy structures attack nearby hostile units.Photon Overload We Move Unseen:All enemy units are permanently cloaked.We Move Unseen
2017-11-06 Special Delivery Void Launch Aggressive Deployment:Additional enemy units are periodically deployed onto the battlefield.Aggressive Deployment Alien Incubation:All enemy units spawn Broodlings upon death.Alien Incubation Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction
2017-10-30 Spear of Your Doom Lock and Load Orbital Strike:Enemy Orbital Strikes are periodically fired throughout the map.Orbital Strike Purifier Beam:An enemy Purifier Beam moves across the map toward nearby player units.Purifier Beam Temporal Field:Enemy Temporal Fields are periodically deployed throughout the map.Temporal Field
2017-10-23 Temple of Pain Temple of the Past Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Mineral Shields:Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.Mineral Shields
2017-10-16 War is Hell Void Thrashing Evasive Maneuvers:Enemy units teleport a short distance away upon taking damage.Evasive Maneuvers Lava Burst:Lava periodically bursts from the ground at random locations and deals damage to player air and ground units.Lava Burst Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth
2017-10-09 Whiteout Void Launch Blizzard:Storm clouds move across the map, damaging and freezing player units in their path.Blizzard Slim Pickings:Player worker units gather resources at a reduced rate, but resource pickups spawn throughout the map.Slim Pickings
2017-10-02 Bad Weather Rifts to Korhal Twister:Tornadoes move across the map, damaging and knocking back player units in their path.Twister Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2017-09-25 Time Lock Lock and Load Mag-nificent:Mag Mines are deployed throughout the map at the start of the mission.Mag-nificent Time Warp:Enemy Time Warps are periodically deployed throughout the map.Time Warp Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2017-09-18 First Strike Chain of Ascension Laser Drill:An enemy Drakken laser drill constantly attacks player units within enemy vision.Laser Drill Long Range:Enemy units and structures have increased weapon and vision range.Long Range Shortsighted:Player units and structures have reduced vision range.Shortsighted
2017-09-11 Train of the Dead Oblivion Express Darkness:Previously explored areas remain blacked out on the minimap while outside of player vision.Darkness Outbreak:Continuous waves of the infested horde march against the commanders' bases.Outbreak Walking Infested:Every enemy unit that commanders destroy will spawn infested terrans. The more life a unit has, the more infested will rise from it's corpse.Walking Infested
2017-09-04 What Goes Around Scythe of Amon Double Edged:Damage dealt by your units and structures is dealt back to them, but then healed back over time.Double Edged Mutually Assured Destruction:Enemy Hybrid units detonate a Nuke upon death.Mutually Assured Destruction
2017-08-28 Think Fast Rifts to Korhal Propagators:Reality warping sludges are crawling towards you. Anything they touch is turned into a copy of the sludge.Propagators Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2017-08-21 Watch the Skies Void Launch Aggressive Deployment:Additional enemy units are periodically deployed onto the battlefield.Aggressive Deployment Missile Command:Endless missile bombardments target your structures and must be shot down throughout the mission.Missile Command Orbital Strike:Enemy Orbital Strikes are periodically fired throughout the map.Orbital Strike
2017-08-14 Death from Below Miner Evacuation Lava Burst:Lava periodically bursts from the ground at random locations and deals damage to player air and ground units.Lava Burst Mine Sweeper:Groups of Widow Mines and Spider Mines are buried throughout the battlefield.Mine Sweeper Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth
2017-08-07 Magnetic Attraction Void Thrashing Fatal Attraction:When enemy units and structures die, any of your nearby units are pulled to their location.Fatal Attraction Mag-nificent:Mag Mines are deployed throughout the map at the start of the mission.Mag-nificent We Move Unseen:All enemy units are permanently cloaked.We Move Unseen
2017-07-31 Kill Bot Wars Mist Opportunities Kill Bots:Waves of bots attack players and are invulnerable to damage until they have killed a set amount of units.Kill Bots Moment of Silence:When a Heroic enemy dies, all player units around it will reflect on their transgressions, leaving them temporarily unable to attack or use abilities.Moment of Silence
2017-07-24 Wheel of Misfortune Void Launch Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2017-07-17 Fear and Lava The Vermillion Problem Fear:Player units will occasionally stop attacking and run around in fear upon taking damage.Fear Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2017-07-10 Moths to the Flame Rifts to Korhal Alien Incubation:All enemy units spawn Broodlings upon death.Alien Incubation Fatal Attraction:When enemy units and structures die, any of your nearby units are pulled to their location.Fatal Attraction Purifier Beam:An enemy Purifier Beam moves across the map toward nearby player units.Purifier Beam
2017-07-03 Worn Out Welcome Temple of the Past Inspiration:Enemy Heroic units increase the attack speed and armor of all enemies within a small range.Inspiration Just Die:Enemy units are automatically revived upon death.Just Die Long Range:Enemy units and structures have increased weapon and vision range.Long Range
2017-06-26 Instant Karma Chain of Ascension Double Edged:Damage dealt by your units and structures is dealt back to them, but then healed back over time.Double Edged Mutually Assured Destruction:Enemy Hybrid units detonate a Nuke upon death.Mutually Assured Destruction Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction
2017-06-19 Slow and Steady Mist Opportunities Time Warp:Enemy Time Warps are periodically deployed throughout the map.Time Warp Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks Concussive Attacks:Player units are slowed by all enemy attacks.Concussive Attacks
2017-06-12 Charnel House Miner Evacuation Darkness:Previously explored areas remain blacked out on the minimap while outside of player vision.Darkness Photon Overload:All enemy structures attack nearby hostile units.Photon Overload Black Death:Some enemy units carry a plague that deals damage over time and spreads to other nearby units. The plague spreads to your units when the enemy unit is killed.Black Death
2017-06-05 Hard Target Void Thrashing Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Hardened Will:Enemy Heroic units reduce all incoming damage to a maximum of 10 when any non-heroic enemy unit is near them.Hardened Will Polarity:Each enemy unit is immune to either your units or your ally's units.Polarity
2017-05-29 Futile Resistance Lock and Load Concussive Attacks:Player units are slowed by all enemy attacks.Concussive Attacks Propagators:Reality warping sludges are crawling towards you. Anything they touch is turned into a copy of the sludge.Propagators Temporal Field:Enemy Temporal Fields are periodically deployed throughout the map.Temporal Field
2017-05-22 Cold is the Void Oblivion Express Blizzard:Storm clouds move across the map, damaging and freezing player units in their path.Blizzard Void Reanimators:Void Reanimators wander the battlefield, bringing your enemies back to life.Void Reanimators Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2017-05-15 Dead Heat The Vermillion Problem Fatal Attraction:When enemy units and structures die, any of your nearby units are pulled to their location.Fatal Attraction Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction Walking Infested:Every enemy unit that commanders destroy will spawn infested terrans. The more life a unit has, the more infested will rise from it's corpse.Walking Infested
2017-05-08 Delivery Guaranteed Void Launch Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Going Nuclear:Nukes are launched at random throughout the map.Going Nuclear Just Die:Enemy units are automatically revived upon death.Just Die
2017-05-01 Certain Demise Chain of Ascension Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Void Reanimators:Void Reanimators wander the battlefield, bringing your enemies back to life.Void Reanimators
2017-04-24 Frostbite Dead of Night Blizzard:Storm clouds move across the map, damaging and freezing player units in their path.Blizzard Mag-nificent:Mag Mines are deployed throughout the map at the start of the mission.Mag-nificent
2017-04-17 Wheel of Misfortune Oblivion Express Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2017-04-10 Out of Sight Miner Evacuation Purifier Beam:An enemy Purifier Beam moves across the map toward nearby player units.Purifier Beam We Move Unseen:All enemy units are permanently cloaked.We Move Unseen
2017-04-02 The Quick and the Dead Dead of Night Black Death:Some enemy units carry a plague that deals damage over time and spreads to other nearby units. The plague spreads to your units when the enemy unit is killed.Black Death Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2017-04-01 Sudden but Inevitable
2017-03-27 Field of Screams Mist Opportunities Mine Sweeper:Groups of Widow Mines and Spider Mines are buried throughout the battlefield.Mine Sweeper Polarity:Each enemy unit is immune to either your units or your ally's units.Polarity
2017-03-20 No Money, More Problems The Vermillion Problem Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction Slim Pickings:Player worker units gather resources at a reduced rate, but resource pickups spawn throughout the map.Slim Pickings Twister:Tornadoes move across the map, damaging and knocking back player units in their path.Twister
2017-03-13 The Injustice League Rifts to Korhal Hardened Will:Enemy Heroic units reduce all incoming damage to a maximum of 10 when any non-heroic enemy unit is near them.Hardened Will Heroes From the Storm:Every attack wave will be led by Heroes of increasing power.Heroes From the Storm Inspiration:Enemy Heroic units increase the attack speed and armor of all enemies within a small range.Inspiration
2017-03-06 Grave Danger Temple of the Past Transmutation:Enemy units have a chance to transform into more powerful units whenever they deal damage.Transmutation Void Reanimators:Void Reanimators wander the battlefield, bringing your enemies back to life.Void Reanimators Walking Infested:Every enemy unit that commanders destroy will spawn infested terrans. The more life a unit has, the more infested will rise from it's corpse.Walking Infested
2017-02-27 Hostile Takeover Rifts to Korhal Eminent Domain:Enemies gain control of your structures after destroying them.Eminent Domain Laser Drill:An enemy Drakken laser drill constantly attacks player units within enemy vision.Laser Drill Missile Command:Endless missile bombardments target your structures and must be shot down throughout the mission.Missile Command
2017-02-20 Wheel of Misfortune The Vermillion Problem Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2017-02-13 Portal Power Void Thrashing Power Overwhelming:All enemy units have energy and use random abilities.Power Overwhelming Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2017-02-06 Blast from the Past Temple of the Past Eminent Domain:Enemies gain control of your structures after destroying them.Eminent Domain Mutually Assured Destruction:Enemy Hybrid units detonate a Nuke upon death.Mutually Assured Destruction
2017-01-30 Sick Micro Mist Opportunities Black Death:Some enemy units carry a plague that deals damage over time and spreads to other nearby units. The plague spreads to your units when the enemy unit is killed.Black Death Micro Transactions:Giving commands to your units costs resources based on the unit's cost.Micro Transactions
2017-01-23 Ulnar New Year Lock and Load Fireworks:Enemies launch a dazzling fireworks display upon death, dealing damage to your nearby units.Fireworks Lucky Envelopes:Festive envelopes containing resource pickups are dropped at random throughout the map.Lucky Envelopes
2017-01-16 Shields Up! Void Launch Diffusion:Damage dealt to enemies is split evenly across all nearby units, including your own.Diffusion Mineral Shields:Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.Mineral Shields Shortsighted:Player units and structures have reduced vision range.Shortsighted
2017-01-09 Cremation Miner Evacuation Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth Void Reanimators:Void Reanimators wander the battlefield, bringing your enemies back to life.Void Reanimators
2017-01-02 The Ultimate Price Lock and Load Micro Transactions:Giving commands to your units costs resources based on the unit's cost.Micro Transactions Mineral Shields:Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.Mineral Shields Missile Command:Endless missile bombardments target your structures and must be shot down throughout the mission.Missile Command
2016-12-26 Rumble in the Jungle Mist Opportunities Aggressive Deployment:Additional enemy units are periodically deployed onto the battlefield.Aggressive Deployment Temporal Field:Enemy Temporal Fields are periodically deployed throughout the map.Temporal Field We Move Unseen:All enemy units are permanently cloaked.We Move Unseen
2016-12-19 Violent Night Void Launch Gift Exchange:Gifts are periodically deployed around the map. If you don't claim them, Amon will!Gift Exchange Naughty List:Player units and structures take increased damage for each enemy they've killed.Naughty List
2016-12-12 Survival of the Fittest Void Thrashing Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Transmutation:Enemy units have a chance to transform into more powerful units whenever they deal damage.Transmutation
2016-12-05 Shir Chaos Chain of Ascension Just Die:Enemy units are automatically revived upon death.Just Die Outbreak:Continuous waves of the infested horde march against the commanders' bases.Outbreak Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2016-11-28 Power Trip The Vermillion Problem Long Range:Enemy units and structures have increased weapon and vision range.Long Range Photon Overload:All enemy structures attack nearby hostile units.Photon Overload Power Overwhelming:All enemy units have energy and use random abilities.Power Overwhelming
2016-11-21 Fowl Play Oblivion Express Sharing is Caring:Supply is shared between you and your partner, and units from both armies contribute to your combined supply cap.Sharing is Caring Turkey Shoot:Supply can only be generated by killing turkeys that wander throughout the map. Doing so may anger the turkeys that remain.Turkey Shoot
2016-11-14 Explosive Results Void Thrashing Going Nuclear:Nukes are launched at random throughout the map.Going Nuclear Mutually Assured Destruction:Enemy Hybrid units detonate a Nuke upon death.Mutually Assured Destruction Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction
2016-11-07 Conflagration Temple of the Past Afraid of the Dark:Vision provided by all sources is extremely limited except when in view of your camera.Afraid of the Dark Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth Walking Infested:Every enemy unit that commanders destroy will spawn infested terrans. The more life a unit has, the more infested will rise from it's corpse.Walking Infested
2016-10-31 Fright Night Rifts to Korhal Afraid of the Dark:Vision provided by all sources is extremely limited except when in view of your camera.Afraid of the Dark Trick or Treat:Civilians visit your Candy Bowl looking for treats, which are generated by spending minerals. If no treats are available, the civilians randomly transform into enemy units.Trick or Treat
2016-10-24 Breath of Destruction Mist Opportunities Aggressive Deployment:Additional enemy units are periodically deployed onto the battlefield.Aggressive Deployment Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2016-10-17 Wheel of Misfortune Lock and Load Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2016-10-10 Diplomatic Immunity Oblivion Express Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Evasive Maneuvers:Enemy units teleport a short distance away upon taking damage.Evasive Maneuvers Polarity:Each enemy unit is immune to either your units or your ally's units.Polarity
2016-10-03 Miner Concerns Rifts to Korhal Fear:Player units will occasionally stop attacking and run around in fear upon taking damage.Fear Mag-nificent:Mag Mines are deployed throughout the map at the start of the mission.Mag-nificent Slim Pickings:Player worker units gather resources at a reduced rate, but resource pickups spawn throughout the map.Slim Pickings
2016-09-26 Growing Threat Mist Opportunities Alien Incubation:All enemy units spawn Broodlings upon death.Alien Incubation Mutually Assured Destruction:Enemy Hybrid units detonate a Nuke upon death.Mutually Assured Destruction Transmutation:Enemy units have a chance to transform into more powerful units whenever they deal damage.Transmutation
2016-09-19 Flipping Out Chain of Ascension Evasive Maneuvers:Enemy units teleport a short distance away upon taking damage.Evasive Maneuvers Fear:Player units will occasionally stop attacking and run around in fear upon taking damage.Fear Vertigo:Your camera randomly changes positions.Vertigo
2016-09-12 World on Fire The Vermillion Problem Going Nuclear:Nukes are launched at random throughout the map.Going Nuclear Missile Command:Endless missile bombardments target your structures and must be shot down throughout the mission.Missile Command Purifier Beam:An enemy Purifier Beam moves across the map toward nearby player units.Purifier Beam
2016-09-05 Triple Threat Void Launch Laser Drill:An enemy Drakken laser drill constantly attacks player units within enemy vision.Laser Drill Orbital Strike:Enemy Orbital Strikes are periodically fired throughout the map.Orbital Strike Outbreak:Continuous waves of the infested horde march against the commanders' bases.Outbreak
2016-08-29 Burning Legion Lock and Load Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2016-08-22 Out of Order The Vermillion Problem Darkness:Previously explored areas remain blacked out on the minimap while outside of player vision.Darkness Micro Transactions:Giving commands to your units costs resources based on the unit's cost.Micro Transactions Time Warp:Enemy Time Warps are periodically deployed throughout the map.Time Warp
2016-08-15 Dark Ritual Temple of the Past Power Overwhelming:All enemy units have energy and use random abilities.Power Overwhelming Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks
2016-08-08 Boom Town Oblivion Express Fear:Player units will occasionally stop attacking and run around in fear upon taking damage.Fear Going Nuclear:Nukes are launched at random throughout the map.Going Nuclear Self Destruction:Enemy units explode and deal damage to friendly player units upon death.Self Destruction
2016-08-01 Perfect Storm Chain of Ascension Blizzard:Storm clouds move across the map, damaging and freezing player units in their path.Blizzard Shortsighted:Player units and structures have reduced vision range.Shortsighted Twister:Tornadoes move across the map, damaging and knocking back player units in their path.Twister
2016-07-25 Wheel of Misfortune Void Thrashing Chaos Studios:Mutators are chosen at random and periodically cycle throughout the mission.Chaos Studios
2016-07-18 Urban Warfare Rifts to Korhal Mine Sweeper:Groups of Widow Mines and Spider Mines are buried throughout the battlefield.Mine Sweeper Photon Overload:All enemy structures attack nearby hostile units.Photon Overload We Move Unseen:All enemy units are permanently cloaked.We Move Unseen
2016-07-11 Special Delivery Void Launch Aggressive Deployment:Additional enemy units are periodically deployed onto the battlefield.Aggressive Deployment Alien Incubation:All enemy units spawn Broodlings upon death.Alien Incubation Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth
2016-07-04 Spear of Your Doom Lock and Load Orbital Strike:Enemy Orbital Strikes are periodically fired throughout the map.Orbital Strike Purifier Beam:An enemy Purifier Beam moves across the map toward nearby player units.Purifier Beam Temporal Field:Enemy Temporal Fields are periodically deployed throughout the map.Temporal Field
2016-06-27 Temple of Pain Temple of the Past Avenger:Enemy units gain increased attack speed, movement speed, armor, life, and life-regeneration when nearby enemy units die.Avenger Barrier:Enemy units and structures gain a temporary shield upon the first time they take damage.Barrier Mineral Shields:Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.Mineral Shields
2016-06-20 War is Hell Void Thrashing Evasive Maneuvers:Enemy units teleport a short distance away upon taking damage.Evasive Maneuvers Lava Burst:Lava periodically bursts from the ground at random locations and deals damage to player air and ground units.Lava Burst Scorched Earth:Enemy units set the terrain on fire upon death.Scorched Earth
2016-06-13 Whiteout Void Launch Blizzard:Storm clouds move across the map, damaging and freezing player units in their path.Blizzard Slim Pickings:Player worker units gather resources at a reduced rate, but resource pickups spawn throughout the map.Slim Pickings
2016-06-06 Bad Weather Rifts to Korhal Twister:Tornadoes move across the map, damaging and knocking back player units in their path.Twister Void Rifts:Void Rifts periodically appear in random locations and spawn enemy units until destroyed.Void Rifts
2016-05-30 Time Lock Lock and Load Mag-nificent:Mag Mines are deployed throughout the map at the start of the mission.Mag-nificent Speed Freaks:The enemy moves faster than any unit a player has at their disposal.Speed Freaks Time Warp:Enemy Time Warps are periodically deployed throughout the map.Time Warp
2016-05-23 First Strike Chain of Ascension Laser Drill:An enemy Drakken laser drill constantly attacks player units within enemy vision.Laser Drill Long Range:Enemy units and structures have increased weapon and vision range.Long Range Shortsighted:Player units and structures have reduced vision range.Shortsighted
2016-05-16 Train of the Dead Oblivion Express Darkness:Previously explored areas remain blacked out on the minimap while outside of player vision.Darkness Outbreak:Continuous waves of the infested horde march against the commanders' bases.Outbreak Walking Infested:Every enemy unit that commanders destroy will spawn infested terrans. The more life a unit has, the more infested will rise from it's corpse.Walking Infested