Mutator: Mineral Shields

Mineral clusters at player bases are periodically encased in a shield which must be destroyed for gathering to continue.
| Difficulty points | 2 |
|---|---|
| Available in custom | Yes |
| Rollable in Chaos Studios | Yes |
Detailed Mutator Information
The first set of mineral shields will appear at 2:40. Following mineral shields will appear every 2:00. Each mineral patch has a 15% chance of getting shielded. This percentage goes up by 5% for every round of Mineral Shields.
Each Mineral shield has 50HP and lasts for 60 seconds. Mineral shields do not get auto-targeted, so you will need to manually target them to destroy them.
Commander-specific Tips
- Han/Horner: Two sets of Mag-mines can clear out all the minerals shields that spawn on a mineral line.
- Stukov: Patrol a Diamondback with the Caustic Mucus upgrade behind the mineral line to clear the shields automatically.
- Zagara: Place Bile Launchers behind mineral lines so their bombardments can clear Mineral Shields automatically.
Mutator Interactions
| Mineral Shields get the Barrier buff. | |
| Mineral Shields will always spawn on all mineral patches. | |
| Mineral Shields trigger Fatal Attraction when destroyed or when they expire. . | |
| Mineral Shields provide vision for the Laser Drill. | |
| Mineral Shield kills increase the Naughty List count. | |
| Mineral Shields will have Photon Overload applied when damaged. | |
| Mineral Shields all have Polarity applied to them. |